Difference between revisions of "Alpaca"
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Revision as of 17:08, 5 September 2021
Alpaca
"A medium-sized ungulate closely related to the llama, the alpaca is often farmed for its remarkably soft wool. Alpacas have also been used as pack animals since they hauled cargo on the rugged mountain trails of ancient South America."
Base Stats
Pawn Stats
- Move Speed
- 4.1 c/s
- Health Scale
- 100% HP
- Body Size
- 1.0
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 16
- Hunger Rate
- 0.44 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 25%
- Minimum Handling Skill
- 1
- Maturity Age
- 0.45 years (27 days)
- Comfortable Temp Range
- -20 °C – 45 °C (-4 °F – 113 °F)
Production
- Leather Yield
- 40 camelhide
- Wool Amount
- 45 alpaca wool
- Shearing Interval
- 10 days
- Gestation Period
- 6.66 days
- Offspring Per Birth
- 1
Melee Combat
Alpacas are easily tameable herbivores with a medium movement speed. An alpaca will increase the carrying capacity of any caravan it's part of by 35 kg. It has one of the worse carrying capacities of any animal. But, as a pack animal it's quite easy to tame and produces wool.
Obtaining
Alpacas can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.
Alpacas can be bought and sold in other faction bases and from bulk goods traders. Alpacas purchased from traders will be already tamed.
Production
Alpacas can be sheared by animal handlers once every 10 days, giving 45 pieces of alpaca wool worth 171 silver. The ease of maintaining alpacas makes it a cheap source of decent quality wool for your colony.
See animal products for more details on how much each type of animal produces.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version History
- 0.12.906 - Can now be shorn for wool
- Beta 19/1.0 - move speed 3.8 -> 3.2, leg damage 7 -> 6
- Version 1.3 - Animal Overhaul