Difference between revisions of "Labrador retriever"
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== Analysis == | == Analysis == | ||
− | Labrador retrievers are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the [[Husky]], a Labrador is less combat effective ({{#show:Labrador retriever|?Mob Average DPS}} vs {{#show:Husky|?Mob Average DPS}}), eats less ({{#show:Labrador retriever|?Real Hunger Rate}} vs {{#show:Husky|?Real Hunger Rate}}), carries slightly less ({{#show:Labrador retriever|?Carrying Capacity}} vs {{#show:Husky|?Carrying Capacity}}), has slightly more puppies per litter ({{#show:Labrador retriever|?Average Offspring Per Birth}} vs {{#show:Husky|?Average Offspring Per Birth | + | Labrador retrievers are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the [[Husky]], a Labrador is less combat effective ({{#show:Labrador retriever|?Mob Average DPS}} vs {{#show:Husky|?Mob Average DPS}}), eats less ({{#show:Labrador retriever|?Real Hunger Rate}} vs {{#show:Husky|?Real Hunger Rate}}), carries slightly less ({{#show:Labrador retriever|?Carrying Capacity}} vs {{#show:Husky|?Carrying Capacity}}), and has slightly more puppies per litter ({{#show:Labrador retriever|?Average Offspring Per Birth}} vs {{#show:Husky|?Average Offspring Per Birth}}). |
− | They also produce less meat and leather when slaughtered. You monster. | + | They also produce less meat ({{#show:Labrador retriever|?Meat Yield}} vs {{#show:Husky|?Meat Yield}}) and leather ({{#show:Labrador retriever|?Leather Yield}} vs {{#show:Husky|?Leather Yield}}) when slaughtered. You monster. |
Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals or kibble can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly. | Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals or kibble can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly. |
Revision as of 21:11, 21 September 2021
Labrador retriever
"A very versatile, medium-sized dog. Originally bred to retrieve birds shot on the hunt, the lab is also an excellent guard dog, play pal, and family friend."
Base Stats
Pawn Stats
- Move Speed
- 5.0 c/s
- Health Scale
- 100% HP
- Body Size
- 0.75
- Mass - Baby
- 9 kg
- Mass - Juvenile
- 22.5 kg
- Mass - Adult
- 45 kg
- Carrying Capacity
- 56 kg
- Filth Rate
- 1
- Hunger Rate
- 0.64 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 12 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Advanced
- Wildness
- 0%
- Nuzzle Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.25 years (15 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Leather Yield
- 33 dog leather
- Gestation Period
- 10 days
- Offspring Per Birth
- 1-3 (1.937 avg)
Melee Combat
Labrador retrievers are a species of highly trainable breed of canine. They are sometimes selected as the starter animal.
Analysis
Labrador retrievers are notable for not having a minimum skill level to handle or tame. This, their hauling ability, and lack of tameness decay make them strong candidates for hauler animals. Compared to the Husky, a Labrador is less combat effective (2.55 vs 2.82), eats less (0.64 vs 0.8), carries slightly less (56 vs 65), and has slightly more puppies per litter (1.937 vs 1.721).
They also produce less meat (105 vs 120) and leather (33 vs 36) when slaughtered. You monster.
Dogs are the only omnivorous animals that require neither a pen nor taming upkeep. Having no wildness, they also do not generate filth indoors. Feeding them with meals or kibble can thus require zero labor from colonists: simply zone them to go into the appropriate stockpiles and eat directly.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 0.12.906 - Added