Difference between revisions of "Barkskin"

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(meatname: - -> immature dryad meat; attack1type: scratch -> Scratch; attack2type: scratch -> Scratch; attack3type: bite -> Bite; attack4type: blunt -> Blunt;)
(attack1part: left claw -> front left paw; attack2part: right claw -> front right paw; flammability: - -> 0.7; tradeTags: - -> AnimalDryad;)
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{{Ideology}}{{Stub}}{{infobox main|animal|
 
{{Ideology}}{{Stub}}{{infobox main|animal|
 
|page verified for version = 1.3.3066
 
|page verified for version = 1.3.3066
|name = Barkskin
+
|name = Barkskin dryad
 
|image = Barkskin.png
 
|image = Barkskin.png
 
|description = A dryad caste specialized in absorbing hits during combat. Barkskin dryads are covered by a thick bark-like hide which is partly formed by the Gauranlen tree itself. Under human influence, it can act as a damage-absorbing fighter.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.
 
|description = A dryad caste specialized in absorbing hits during combat. Barkskin dryads are covered by a thick bark-like hide which is partly formed by the Gauranlen tree itself. Under human influence, it can act as a damage-absorbing fighter.<br>In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.
Line 13: Line 13:
 
|min comfortable temperature = -50
 
|min comfortable temperature = -50
 
|max comfortable temperature = 50
 
|max comfortable temperature = 50
 +
|flammability = 0.7
 
|bodysize = 0.65
 
|bodysize = 0.65
 
|healthscale = 0.9
 
|healthscale = 0.9
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|meatname = immature dryad meat
 
|meatname = immature dryad meat
 
|lifespan = 80
 
|lifespan = 80
 +
|tradeTags = AnimalDryad
 
|attack1dmg = 8
 
|attack1dmg = 8
 
|attack1type = Scratch
 
|attack1type = Scratch
 
|attack1cool = 2
 
|attack1cool = 2
|attack1part = left claw
+
|attack1part = front left paw
 
|attack1stun = 14
 
|attack1stun = 14
 
|attack2dmg = 8
 
|attack2dmg = 8
 
|attack2type = Scratch
 
|attack2type = Scratch
 
|attack2cool = 2
 
|attack2cool = 2
|attack2part = right claw
+
|attack2part = front right paw
 
|attack2stun = 14
 
|attack2stun = 14
 
|attack3dmg = 9
 
|attack3dmg = 9

Revision as of 16:19, 9 October 2021

Barkskin dryad

Barkskin dryad

A dryad caste specialized in absorbing hits during combat. Barkskin dryads are covered by a thick bark-like hide which is partly formed by the Gauranlen tree itself. Under human influence, it can act as a damage-absorbing fighter.
In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.

Base Stats

Type
AnimalDryad
Flammability
70%

Armor

Armor - Sharp
70%
Armor - Blunt
40%

Pawn Stats

Move Speed
3.2 c/s
Health Scale
90% HP
Body Size
0.65
Mass - Baby
7.8 kg
Mass - Juvenile
19.5 kg
Mass - Adult
39 kg
Carrying Capacity
49 kg
Filth Rate
1
Diet
none
Life Expectancy
80 years
Manhunter Chance
100%
Trainable Intelligence
Intermediate
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
4 Immature dryad meat immature dryad meat

Melee Combat

Attack 1
Front left paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Front right paw
8 dmg (Scratch)
12 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
Teeth
9 dmg (Bite)
13 % AP
2 second cooldown
0.9 chance factor
Stun for 280 ticks (4.67 secs) on first strike
Attack 4
Head
4 dmg (Blunt)
6 % AP
2 second cooldown
0.2 chance factor
Average DPS
2.25
Technical
tradeTags
AnimalDryad


Barkskin are a caste of Dryads, a type of animal added by the Ideology DLC. Slow but tough, the barkskin soaks hits for your other fighters.

Armor

Armor

Version history

  • Ideology DLC Release - Added.
  • 1.3.3101 - Blunt armor increased from 30% to 40%, sharp armor increased from 60% to 70%.