Difference between revisions of "Carnivore fine meal"
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Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain. | Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain. | ||
− | ==Version | + | == Version history == |
− | * [[Version/1.3.3066|1.3.3066]] - | + | * [[Version/1.3.3066|1.3.3066]] - Added |
− | * [[Version/1.3.3074|1.3.3074]] - | + | * [[Version/1.3.3074|1.3.3074]] - New graphics. |
<gallery> | <gallery> |
Revision as of 23:23, 10 May 2022
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See also: Fine meal and Vegetarian fine meal
Carnivore fine meal
A complex dish assembled with care from meat ingredients.
Base Stats
- Stack Limit
- 10
- Mass
- 0.44 kg
- HP
- 50
- Deterioration Rate
- 10
- Flammability
- 100%
- Days To Start Rot
- 4
- Path Cost
- 15 (46%)
Ingestion
- Nutrition
- 0.9
- Taste
- Fine
- Ingested Direct Thought
- AteFineMeal
- Recreation Offset
- 4.5%
- Maximum To Ingest
- 1
Creation
Technical
- defName
- MealFine
- Preferability
- Fine
A carnivore fine meal is a variant of the fine meal and is created at an electric stove or fueled stove. It requires 0.75 nutrition from any meat (15 meat) to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. All fine meals provides 0.9 nutrition.
Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain.