Difference between revisions of "Carnivore fine meal"

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Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain.  
 
Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain.  
  
==Version History==
+
== Version history ==
* [[Version/1.3.3066|1.3.3066]] - added
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* [[Version/1.3.3066|1.3.3066]] - Added
* [[Version/1.3.3074|1.3.3074]] - new graphics.
+
* [[Version/1.3.3074|1.3.3074]] - New graphics.
  
 
<gallery>
 
<gallery>

Revision as of 23:23, 10 May 2022

Carnivore fine meal

A complex dish assembled with care from meat ingredients.

Base Stats

Type
FoodMeal
Market Value
20 Silver
Stack Limit
10
Mass
0.44 kg
HP
50
Deterioration Rate
10
Flammability
100%
Days To Start Rot
4
Path Cost
15 (46%)

Ingestion

Nutrition
0.9
Taste
Fine
Ingested Direct Thought
AteFineMeal
Recreation Offset
4.5%
Maximum To Ingest
1

Creation

Crafted At
Fueled stove / Electric stove
Skill Required
Cooking
Work To Make
450 ticks (7.5 secs)
Resources to make
0.75 Nutrition (meat)
Technical
defName
MealFine
Preferability
Fine


A carnivore fine meal is a variant of the fine meal and is created at an electric stove or fueled stove. It requires 0.75 nutrition from any meat (15 meat) to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. All fine meals provides 0.9 nutrition.

Producing a carnivore fine meal requires 0.75 nutrition in ingredients, but produces 0.9 nutrition in results -- an 20% net nutrition gain.

Version history