Difference between revisions of "Slugthrower"

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| weaponTags = MechanoidGunSlugthrower
 
| weaponTags = MechanoidGunSlugthrower
 
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The '''slugthrower''' is a ranged [[weapon]] added by the [[Biotech DLC]]
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The '''slugthrower''' is an [[mechanoid]]-only ranged [[weapon]] added by the [[Biotech DLC]]. It is the main armament of the [[constructoid]] and [[fabricor]].
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This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.
  
 
== Acquisition ==
 
== Acquisition ==
Slugthrowers can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Slugthrowers spawn on all [[constructoid]]s and [[fabricor]]s, including those gestated by a colony. However, it is not possible to obtain it directly in normal play. Pawns carrying it will not drop it on [[death]], [[downing]], or complete loss of [[manipulation]] like other weapons. It can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]] but, like all [[unobtainable items|unobtainable weapons]], will disappear after being dropped.
  
 
== Summary ==
 
== Summary ==

Revision as of 23:20, 31 October 2022

Slugthrower

Slugthrower

A compact single-shot slug thrower designed to be mounted on a light combat mechanoid.

Base Stats

Type
EquipmentWeapons
Market Value
1000 Silver
Mass
1.5 kg

Ranged Combat

Mode
Single-Shot
Damage
12 dmg (Bullet)
Armor penetration
18%
Warm-Up
18 ticks (0.3 secs)
Cooldown
240 ticks (4 secs)
Range
19.9 tile(s)
Accuracy
20% - 30% - 40% - 95%
Velocity
70 (m/s)
DPS
2.79

Melee Combat

Melee Attack 1
Barrel
9 dmg (Blunt)
13.5% AP
2.6 seconds cooldown
Melee Attack 2 
Barrel
9 dmg (Poke)
13.5% AP
2.6 seconds cooldown
Technical
weaponTags
MechanoidGunSlugthrower


The slugthrower is an mechanoid-only ranged weapon added by the Biotech DLC. It is the main armament of the constructoid and fabricor.

This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.

Acquisition

Slugthrowers spawn on all constructoids and fabricors, including those gestated by a colony. However, it is not possible to obtain it directly in normal play. Pawns carrying it will not drop it on death, downing, or complete loss of manipulation like other weapons. It can be spawned in by the Debug actions menu but, like all unobtainable weapons, will disappear after being dropped.

Summary

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Analysis

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Version history