Difference between revisions of "Textiles"

From RimWorld Wiki
Jump to navigation Jump to search
Line 16: Line 16:
 
{{List|Fabric Textile}}
 
{{List|Fabric Textile}}
  
<noinclude>
+
== Properties ==
== Growable Textiles ==
 
{{Item
 
| name        = Cloth
 
| image      = Cloth.png
 
| description = Cloth woven from organic fibers.
 
| information = Can be grown by planting the cotton plant. Is used for creating clothes at the tailoring bench. Can also be used to make carpet flooring (after being researched).
 
}}
 
{{Item
 
| name        = Devilstrand
 
| image      = Devilstrand Cloth.png
 
| description = ''Game Description Needed''
 
| information = Devilstrand is obtained by planting it in a growing area, or through random drops. It is a genetically engineered mushroom, which produces a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally being better and more valuable overall than cloth and leather. Devilstrand takes 49(Gravel) 43(Soil) 37(Rich soil) 28(Hydroponics basin) days to grow before being able to be harvested. As this is even longer than it takes to grow most trees, you should plant it early and in large amounts.
 
}}
 
  
== Imported Textiles ==
+
{{#ask: [[Category: Material]]
{{Item| name        = Synthread
+
| ?Beauty Factor
| image      = Synthread.png
+
| ?Beauty Offset
| description = ''Game Description Needed''
+
| ?Flammability Factor
| information = Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.
+
| ?Max Health Factor
}}
+
| ?Melee Cooldown Factor
{{Item
+
| ?Work To Make Factor
| name        = Hyperweave
+
| ?Work To Make Offset
| image      = Hyperweave.png
 
| description = ''Game Description Needed''
 
| information = Top-of-the-shelf, incredibly tough and expensive fabric produced only in high-tech Glitterworlds. The only way to acquire it is via trading, or through random drops. If you can somehow afford to outfit your colonists with clothing made of this material, then give yourself a pat on the back.
 
 
}}
 
}}
</noinclude>
 

Revision as of 19:46, 26 February 2015