Difference between revisions of "Dromedary"
Jump to navigation
Jump to search
Lexmechanic (talk | contribs) (sharing what I know) |
(Added in-game description. Added walk speed. Added Info tag. Added meat and leather amounts.) |
||
Line 3: | Line 3: | ||
|name = Dromedary | |name = Dromedary | ||
|image = | |image = | ||
− | |info = | + | |info = Adapted to survival in arid environments, this distant cousin of the horse can go weeks without water. |
|type = Animals{{!}}Animals | |type = Animals{{!}}Animals | ||
|type2 = Wild{{!}}Wild | |type2 = Wild{{!}}Wild | ||
|placeable = | |placeable = | ||
|hp = n/a | |hp = n/a | ||
− | |walkSpeed = | + | |walkSpeed = 2.9 |
|mobdamage = Bludgeon - 7}} | |mobdamage = Bludgeon - 7}} | ||
</onlyinclude> | </onlyinclude> | ||
− | Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to [[deer]]. | + | {{Info|Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to [[deer]]. |
These creatures can be hunted and butchered by colonists for a plentiful supply of meat. This is especially valuable, considering the scarcity of food in their native desert environment. | These creatures can be hunted and butchered by colonists for a plentiful supply of meat. This is especially valuable, considering the scarcity of food in their native desert environment. | ||
They also provide a large quantity of leather compared to other creatures that spawn in the same biomes, making them useful for a crafting-based economy. Their leather is a sandy brown color. | They also provide a large quantity of leather compared to other creatures that spawn in the same biomes, making them useful for a crafting-based economy. Their leather is a sandy brown color. | ||
+ | |||
+ | If slain, they can be butchered for 99 dromedary meat and 22 dromedary leather.}}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref> | ||
+ | |||
+ | |||
+ | <references/> | ||
{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild]] | [[Category:Wild]] |
Revision as of 04:00, 4 June 2015
Dromedary
Desert-dwelling, shrub-eating quadrupeds, dromedaries are one-humped camels. They can often be found in small herds. When enraged, they can melee and can become somewhat dangerous, comparable to deer.
These creatures can be hunted and butchered by colonists for a plentiful supply of meat. This is especially valuable, considering the scarcity of food in their native desert environment.
They also provide a large quantity of leather compared to other creatures that spawn in the same biomes, making them useful for a crafting-based economy. Their leather is a sandy brown color.
If slain, they can be butchered for 99 dromedary meat and 22 dromedary leather.[1]
- ↑ Amounts given are at 100% butchery efficiency.