Difference between revisions of "Elephant"

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{{info|If slain, they can be butchered for elephant meat and [[elephant skin]]. Carry mechanics do not allow an Elephant to carry multiple stacks of items same as the Thrumbo. }}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref>
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{{info|If slain, along with having a chance to drop two valuable tusks, they can be butchered for elephant meat and [[elephant skin]]. Carry mechanics do not allow an Elephant to carry multiple stacks of items same as the Thrumbo. }}<ref>Amounts given are at 100% [[Butchery Efficiency|butchery efficiency]].</ref>
  
 
===Taming===
 
===Taming===

Revision as of 05:11, 24 May 2016

Elephant

Elephant

The largest unmodified land animal. It can use its tusks as tools for moving objects - or as deadly weapons.

Base Stats

Type
AnimalsWild
Market Value
1100 Silver

Pawn Stats

Move Speed
3.8 c/s
Health Scale
360% HP
Body Size
4.0
Mass - Baby
48 kg
Mass - Juvenile
120 kg
Mass - Adult
240 kg
Carrying Capacity
300 kg
Filth Rate
1
Hunger Rate
3.2 Nutrition/Day
Diet
herbivorous
Life Expectancy
17 years
Manhunter Chance
1.25%
Manhunter Chance (Taming)
0.5%
Trainable Intelligence
Advanced
Wildness
75%
Minimum Handling Skill
7

Production

Leather Yield
160 Elephant skin elephant skin
Gestation Period
120 days
Offspring Per Birth
1

If slain, along with having a chance to drop two valuable tusks, they can be butchered for elephant meat and elephant skin. Carry mechanics do not allow an Elephant to carry multiple stacks of items same as the Thrumbo. [1]

Taming

Training

Elephants can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

  1. Amounts given are at 100% butchery efficiency.