Difference between revisions of "Megaspider"
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Revision as of 00:19, 30 July 2016
Megaspider
"Not actually a spider, the megaspider is a genetically-engineered giant insectoid the size of a bear. Designed for heavy work and combat, its thick chitinous armor makes it hard to kill, while its long deadly ripper-blades make it deadly."
Base Stats
Armor
- Armor - Sharp
- 0.15%
- Armor - Blunt
- 0.1%
Pawn Stats
- Move Speed
- 3.85 c/s
- Health Scale
- 250% HP
- Body Size
- 1.2
- Mass - Baby
- 14.4 kg
- Mass - Juvenile
- 36 kg
- Mass - Adult
- 72 kg
- Carrying Capacity
- 90 kg
- Filth Rate
- 1
- Hunger Rate
- 0.56 Nutrition/Day
- Diet
- omnivorous
- Life Expectancy
- 6 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 95%
- Minimum Handling Skill
- 9
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Gestation Period
- 10 days
Melee Combat
- Attack
- Head claw
13 dmg (Cut)
19 % AP
115 second cooldown - Average DPS
- 0.07
Taming
Megaspiders are only spawned during an Infestation. They can technically be tamed by highly-skilled colonists if spawned through the dev tool, though getting close enough to one to tame it without dying presents significant challenges.
Training
Megaspiders can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.