Difference between revisions of "Grizzly bear"
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Revision as of 01:16, 19 June 2017
Grizzly bear
"Huge omnivorous mammals adapted for cold climates. Their thick blubber and fur keep them warm in winter.
While their usual diet consists of fish, berries, honey and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures."
Base Stats
Pawn Stats
- Move Speed
- 4.30 c/s
- Health Scale
- 100% HP
- Body Size
- 1
- Mass - Baby
- 12 kg
- Mass - Juvenile
- 30 kg
- Mass - Adult
- 60 kg
- Carrying Capacity
- 75 kg
- Filth Rate
- 1
- Hunger Rate
- 0.56 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 100%
- Manhunter Chance (Taming)
- 2.5%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
Melee Combat
Attacks
Grizzly bears have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 21 ticks (0.35 secs).
Taming
Grizzly bears can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trader.
Training
Grizzly bears can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.