Difference between revisions of "Labrador retriever"

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== Version history ==
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Revision as of 12:32, 21 December 2020

Labrador retriever

Labrador retriever

"A very versatile, medium-sized dog. Originally bred to retrieve birds shot on the hunt, the lab is also an excellent guard dog, play pal, and family friend."

Base Stats

Type
AnimalsPet
Market Value
250 Silver

Pawn Stats

Move Speed
5.0 c/s
Health Scale
100% HP
Body Size
0.75
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Carrying Capacity
56 kg
Filth Rate
1
Hunger Rate
0.64 Nutrition/Day
"omnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
omnivorous and ovivorous
Life Expectancy
12 years
Trainable Intelligence
Advanced
Wildness
0%
Nuzzle Interval
12 hours
"+" can not be assigned to a declared number type with value 0.5.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Leather Yield
27 Dog leather dog leather
Gestation Period
26 days
Offspring Per Birth
1-3

Melee Combat

Attack 1
Front left paw
8.5 dmg (Scratch)
13 % AP
120 second cooldown
Attack 2
Front right paw
8.5 dmg (Scratch)
13 % AP
120 second cooldown
Attack 3
Teeth
14.2 dmg (Bite)
21 % AP
156 second cooldown
Attack 4
Head
5 dmg (Blunt)
7 % AP
120 second cooldown
Average DPS
0.04

Labrador retrievers are a species of highly trainable breed of canine. They are sometimes selected as the starter animal.

Analysis

Labrador retrievers are notable for not having a minimum skill level to tame. This and their hauling ability and lack of tameness decay make them strong candidates for hauler animals. Compared to the Husky. a Labrador is less combat effective but eats less.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

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Version history