Ostrich

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Revision as of 02:07, 4 July 2020 by YokoZar (talk | contribs) (Add eggs_unfertilized = false)
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Ostrich

Ostrich

"The largest unmodified bird species, ostriches are known for their fast run, huge eggs, and powerful kick."

Base Stats

Type
AnimalsWild
Market Value
250 Silver

Pawn Stats

Move Speed
6.0 c/s
Health Scale
100% HP
Body Size
1.0
Mass - Baby
12 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
1
Hunger Rate
0.88 Nutrition/Day
Diet
herbivorous
Life Expectancy
45 years
Manhunter Chance
1.25%
Manhunter Chance (Taming)
10%
Trainable Intelligence
Intermediate
Wildness
95%
Minimum Handling Skill
9
"+" can not be assigned to a declared number type with value 0.45.
Maturity Age
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Production

Meat Yield
140 Bird meat bird meat
Leather Yield
33 Birdskin birdskin
Eggs Per Clutch
1 to 1
Egg Laying Interval
19 days
Can Lay Unfertilized Eggs
false
Gestation Period
19 days

Melee Combat

Attack 1
Feet
12 dmg (Scratch)
18 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Beak
10 dmg (Bite)
15 % AP
110 second cooldown
Average DPS
0.07

Huge, flightless birds that are easily riled, found in arid to temperate biomes. Ostriches can be farmed for their eggs, but the agonizing 19 day laying interval makes them much poorer for this than any other type of bird in the game, despite the largeness of the resulting egg. However, an ostrich is much better at defending itself than a chicken is, and can even be trained as an attack animal.

Taming

Ostriches can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Ostriches lay a clutch of 1 ostrich egg every 19 days.

Attacks

Ostriches have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health

Body part Health
Head 30
Skull 30
Brain
Beak 20
Neck 30
Eye [1]
(left, right)
10
Body 40
Kidney[2]
(left, right)
20
Lung[2]
(left, right)
Liver[2] 20
Heart[2]
Spine[2] 20
Stomach[2] 25
Legs
(left, right, rear, front)
30
Feet
(left, right, rear, front)
20
Tail 10
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.