Cat

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Cat

One of mankind's first pets, the cat is a small mammal which hunts vermin. Known for their aloofness, cats are nevertheless popular companions because of their independence, calm disposition, and fine, pettable fur.

Base Stats

Type
AnimalsPet
Market Value
100 Silver

Pawn Stats

Move Speed
4.4 c/s
Health Scale
42% HP
Body Size
0.255
Mass - Baby
3.06 kg
Mass - Juvenile
7.65 kg
Mass - Adult
15.3 kg
Carrying Capacity
19 kg
Filth Rate
1
Hunger Rate
0.16 Nutrition/Day
"carnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
carnivorous and ovivorous
Life Expectancy
10 years
Trainable Intelligence
None
Wildness
20%
Minimum Handling Skill
1
Nuzzle Interval
12 hours
"+" can not be assigned to a declared number type with value 0.4.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Comfortable Temp Range
-25 °C – 40 °C (-13 °F – 104 °F)

Production

Leather Yield
16 Lightleather lightleather
Gestation Period
24 days
Offspring Per Birth
1-3

Melee Combat

Attack 1
Front left paw
6 dmg (Scratch)
9 % AP
90 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Front right paw
6 dmg (Scratch)
9 % AP
90 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 3
Teeth
6 dmg (Bite)
9 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Average DPS
0.04

A small, solitary feline predator. Cats can be found in virtually any environment bar tundra, ice sheet and tropical. Unsurprisingly they are easy to tame, and equally unsurprisingly you can't get them to do anything.

Attacks

Cats have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs). Aka not enough for rats.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 11
Skull 11
Brain 4
Nose 4
Neck 11
Jaw 8
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 17
Kidney[2]
(left, right)
6
Lung[2]
(left, right)
6
Liver[2] 8
Heart[2] 6
Spine[2] 11
Stomach[2] 8
Limbs
(left, right, fore, hind)
13
Appendage
(left, right, fore, hind)
8
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.