Cat

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Revision as of 21:24, 23 July 2016 by Theaetetus (talk | contribs) (Adding nuzzlemtbhours/matemtbhours, blurb on attacks stunning)
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Cat

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"One of mankind's first pets, the cat is a small mammal which hunts vermin. Known for their aloofness, cats are nevertheless popular companions because of their calmness, independence, and fine, pettable fur."

Base Stats

Type
AnimalsPet
Market Value
250 Silver

Pawn Stats

Move Speed
4.5 c/s
Health Scale
42% HP
Body Size
0.255
Mass - Baby
3.06 kg
Mass - Juvenile
7.65 kg
Mass - Adult
15.3 kg
Carrying Capacity
19 kg
Filth Rate
1
Hunger Rate
0.16 Nutrition/Day
"carnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
carnivorous and ovivorous
Life Expectancy
10 years
Trainable Intelligence
None
Wildness
20%
Minimum Handling Skill
1
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Maturity Age
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Production

Leather Yield
18 Catskin (Error: Page does not exist) catskin
Gestation Period
20 days
Offspring Per Birth
1-3

If slain, they can be butchered for 27 cat meat and 14 catskin.[1]

Attacks

Cats have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

Cats can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

  1. Amounts given are at 100% butchery efficiency.