User:Theaetetus/sandbox
Content suppressed to prevent maintainance categorisation. Feel free to revert if you return. Harakoni (talk) 06:17, 26 November 2021 (UTC)
Muffalo
"A large herding herbivore descended from buffalo and adapted for some exotic environment. Peaceful unless disturbed."
- Move Speed
- 3.6
- Attack
- head
10 dmg (blunt)
100 ticks (1.67 secs) - Average DPS
- 6
- Meat Yield
- 180 muffalo meat
- Carrying Capacity
- 150
- Leather Yield
- 40
- Manhunter Chance
- 1.25%
- Hunger Rate
- 0.35
- Diet
- herbivorous
- Life Expectancy
- 15
- Trainable Intelligence
- intermediate
- Minimum Handling Skill
- 3
- Wildness
- 50%
- Milk Amount
- 6
- Milking Interval
- 2 days
- Wool Amount
- 100 muffalo wool
- Shearing Interval
- 30 days
- Gestation Period
- 30 days
- Offspring Per Birth
- 1
- Maturity Age
- 1+
'Muffalol are slow-moving, grass-grazing quadrupeds analogous to Buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, which means a herd of muffalo can be a lifesaver in extremely cold biomes; two or three muffalo usually provide enough leather to make a parka as well as a gratuitous amount of meat. Their leather is a dark blue color.
Tamed muffalo can be sheared for muffalo wool. Tamed females can also be milked. These natural products are then harvested by handlers. It is worth noting however that cows are faster milk producers and alpacas are the faster wool producers - see Animal Products.
Training
Muffalos can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.