Red fox

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Revision as of 21:35, 18 March 2019 by K0zm0tis (talk | contribs) (updated some stats for 1.0.2150)
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Red fox

Red fox

"A small solitary canine evolved for hunting small prey in temperate climates."

Base Stats

Type
AnimalsWild
Market Value
200 Silver

Pawn Stats

Move Speed
4.6 c/s
Health Scale
70% HP
Body Size
0.55
Mass - Baby
6.6 kg
Mass - Juvenile
16.5 kg
Mass - Adult
33 kg
Carrying Capacity
41 kg
Filth Rate
1
Hunger Rate
0.19 Nutrition/Day
Diet
carnivorous
Life Expectancy
9 years
Manhunter Chance
2%
Manhunter Chance (Taming)
1.25%
Trainable Intelligence
Advanced
Wildness
75%
Minimum Handling Skill
7
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Maturity Age
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Production

Meat Yield
77 Foxmeat foxmeat
Leather Yield
27 Foxfur foxfur
Gestation Period
21 days
Offspring Per Birth
1-3

Melee Combat

Attack 1
Front left paw
7 dmg (Scratch)
10 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 2
Front right paw
7 dmg (Scratch)
10 % AP
100 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Attack 3
Teeth
8 dmg (Bite)
12 % AP
130 second cooldown
Stun for 400 ticks (6.67 secs) on first strike
Average DPS
0.04

Taming

Red foxes can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Attacks

Red foxes have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

Red foxes can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.