Yorkshire terrier
Yorkshire terrier
A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Move Speed
- 3.1 c/s
- Health Scale
- 40% HP
- Body Size
- 0.32
- Mass - Baby
- 3.84 kg
- Mass - Juvenile
- 9.6 kg
- Mass - Adult
- 19.2 kg
- Carrying Capacity
- 24 kg
- Filth Rate
- 1
- Hunger Rate
- 0.24 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 0%
- Nuzzle Interval
- 12 hours
- Mate Interval
- 12 hours
- Maturity Age
- 0.3 years (18 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -15 °C – 40 °C (5 °F – 104 °F)
Production
- Meat Yield
- 45 yorkshire terrier meat
- Leather Yield
- 20 dog leather
- Gestation Period
- 10 days
- Offspring Per Birth
- 1-3 (1.937 avg)
Melee Combat
- Attack 1
- Front left paw
3.6 dmg (Scratch)
5 % AP
2 second cooldown - Attack 2
- Front right paw
3.6 dmg (Scratch)
5 % AP
2 second cooldown - Attack 3
- Teeth
4.8 dmg (Bite)
7 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 1.09
- tradeTags
- AnimalPet, AnimalCommon
The yorkshire terrier is a small, fluffy dog originally bred for show. They may be chosen as one of the starter pets.
Taming
Yorkshire terriers are notable for having no minimum colonist skill to train. They are not found in the wild.
Analysis
Yorkies are, in theory, ratters - but a rimworld rat is a different beast from those back on Earth, and although Yorkies can be trained to "Attack!", they are hardly combat worthy against even the weakest game. Sending a Yorkie against even a single marrauding rat or squirrel is usually a losing proposition, although it may give a colonist time to dodge through a door unscathed.
Yorkies are poor at combat, and otherwise unhelpful, but are one of the few animals that can nuzzle colonists. It may be worth feeding a dog for its +4 Nuzzled moodlet. You can also use train a yorkie to train a handler's Animals skill.
Although some may consider doing this an atrocious act, yorkies can be farmed for dog meat. This isn't terribly efficient, as they cannot graze on grass.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version history
- 0.12.906 - Added
- Beta 19/ 1.0 - nuzzle interval 15 -> 24 hours
- ? - nuzzle interval 24 -> 12 hours