Yorkshire terrier

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Yorkshire terrier

"A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal."

Base Stats

Type
AnimalsPet
Market Value
100 Silver

Pawn Stats

Move Speed
3.1 c/s
Health Scale
40% HP
Body Size
0.3
Mass - Baby
3.6 kg
Mass - Juvenile
9 kg
Mass - Adult
18 kg
Carrying Capacity
23 kg
Filth Rate
1
Hunger Rate
0.48 Nutrition/Day
"omnivorous and ovivorous" is not in the list (omnivorous (human), omnivorous grazer, omnivorous, herbivorous, dendrovorous, carnivorous, raw meat and corpses, ovivorous, animal products, none, ...) of allowed values for the "Diet" property.
Diet
omnivorous and ovivorous
Life Expectancy
15 years
Manhunter Chance
2%
Manhunter Chance (Taming)
1.25%
Trainable Intelligence
Intermediate
Wildness
0%
Nuzzle Interval
12 hours
"+" can not be assigned to a declared number type with value 0.3.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Comfortable Temp Range
-15 °C – 40 °C (5 °F – 104 °F)

Production

Leather Yield
17 Dog leather dog leather
Gestation Period
24 days
Offspring Per Birth
1-3

Melee Combat

Attack 1
Front left paw
3.6 dmg (Scratch)
5 % AP
120 second cooldown
Attack 2
Front right paw
3.6 dmg (Scratch)
5 % AP
120 second cooldown
Attack 3
Teeth
4.8 dmg (Bite)
7 % AP
120 second cooldown
Attack 4
Head
2 dmg (Blunt)
3 % AP
120 second cooldown
Average DPS
0.02

The yorkshire terrier is a small, fluffy dog originally bred for show. They may be chosen as one of the starter pets. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it. Good for leveling the Animal skill (and the related Hunting Stealth stat) among colonists with very low Animal skill.

Taming

Yorkshire terriers are notable for having no minimum colonist skill to train.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Version history