Search by property
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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Activity Suppression Speed + (activity suppression speed)
- Category:Stats - Apparel + (animal Apparel)
- Category:Stats - Animal Productivity + (animal productivity)
- Animals Learning Factor + (animals learning factor)
- Baby Play Power + (baby play power)
- Beauty (Stat) + (beauty)
- Biosculpter Occupant Speed + (biosculpter occupant speed)
- Biosculpter Pod Speed Factor + (biosculpter pod speed factor)
- Birth Quality Offset + (birth quality offset)
- Blunt Damage + (blunt damage)
- Carrying Capacity + (carrying capacity)
- Casting Time + (casting time)
- Cleanliness (Stat) + (cleanliness)
- Cold Containment Bonus + (cold containment bonus)
- Comfort (Stat) + (comfort)
- Construction Speed (Material Factor) + (construction speed)
- Containment Strength + (containment strength)
- Category:Stats - Content Source + (content source)
- Control Taking Time + (control taking time)
- Crawl Speed + (crawl speed)
- Ranged Damage Multiplier + (damage multiplier)
- Detection Chance + (detection chance)
- Deterioration Rate + (deterioration rate)
- Category:Stats - Drug Addiction + (drug addiction)
- Duration + (duration)
- Effect Radius + (effect radius)
- Category:Stats - Capacity Effects + (effects)
- Energy Usage Multiplier + (energy usage multiplier)
- Equip Delay + (equip delay)
- Flammability + (flammability)
- Food Poison Chance (Food Stat) + (food poison chance)
- Genetic Complexity Increase + (genetic complexity increase)
- Global Learning Factor + (global learning factor)
- Goodwill Impact + (goodwill impact)
- Growth Vat Occupant Speed + (growth vat occupant speed)
- Honor Value + (honor value)
- Immunity Gain Speed Factor + (immunity gain speed factor)
- Lifespan Factor + (lifespan factor)
- Market Value + (market value)
- Market Value Ignoring Hitpoints + (market value ignoring hitpoints)
- Mass + (mass)
- Maximum Comfortable Temperature + (max comfortable temperature)
- Max Hit Points + (max hit points)
- Max Nutrition + (max nutrition)
- Max Power Output + (max power output)
- Meat Amount + (meat amount)
- Mech Bandwidth + (mech bandwidth)
- Mech Control Groups + (mech control groups)
- Mech Gestation Speed + (mech gestation speed)
- Mech Remote Repair Distance + (mech remote repair distance)
- Mech Remote Shield Distance + (mech remote shield distance)