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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Tox gas + (Uses, management, strategies, vent use? etc)
- Toxic wastepack + (1) 1.4.3555 impacts for dumping. Analysis, inc. whenever they are worth disposing at all 2) Type)
- Psyfocus Cost + (1) Better table formatting 2) Version history 3) Two-way links 4) StatWorker)
- Duration + (1) Better table formatting 2) Version history 3) Two-way links)
- Casting Time + (1) Better table formatting 2) Version history 3) Two-way links)
- Sleep Fall Rate + (1) Check if besides the genes anything else from the [[Biotech DLC]] has this stat 2) base rate of sleep fall and some basic examples)
- Mech Remote Shield Energy + (1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links)
- Terror (Source) + (1) Corresponding Property 2) Two-way links 3) replicate part of info on [[terror sculpture]])
- Shooting Accuracy (Turrets) + (1) Corresponding Property 2) Two-way links)
- Research Speed Factor + (1) Corresponding Property 2) Two-way links)
- Birth Quality Offset + (1) Corresponding Property 2) Two-way links)
- Shield Max Energy + (1) Corresponding Property 2) Two-way links)
- Baby Play Power + (1) Corresponding Property 2) Two-way links)
- Shield Recharge Rate + (1) Corresponding Property 2) Two-way links)
- Control Taking Time + (1) Corresponding Property 2) Two-way links)
- Meditation Plant Growth Offset + (1) Corresponding Property 2) Two-way links)
- Immunity Gain Speed Factor + (1) Corresponding Property 2) Two-way links)
- Trap Melee Damage + (1) Corresponding Property 2) Two-way links)
- Medical Tend Quality Offset + (1) Corresponding Property 2) Two-way links)
- Melee Cooldown (Pawn) + (1) Corresponding Property 2) Two-way links)
- Construction Speed (Material Factor) + (1) Corresponding Property 2) Two-way links)
- Biosculpter Pod Speed Factor + (1) Corresponding Property 2) Two-way links)
- Outdoor Beauty + (1) Corresponding Property [[Property: Beauty Outdoors Base]] 2) Two-way links)
- Equip Delay + (1) Fill in Corresponding Property for all Apparel 2) Two-way links 3) Version history)
- Slave Suppression Fall Rate + (1) Finish explaining factors / offsets 2) inadequate description of actual mechanical effect.)
- Ancient terminal + (1) General & Specific mechanics 2) This page is included in the [[RimWorld_Wiki:To-do#Large projects|Ruins project]] - a standardized format is needed for these pages, and is in development. See that page for details)
- Shard + (1) General 2) Categories)
- Nano structuring chip + (1) General stub - missing details in every section, including infobox (e.g. type?) 2) Study time/xp/other details)
- Powerfocus chip + (1) General stub - missing details in every section, including infobox (e.g. type?) 2) Study time/xp/other details 3) Confirm that feral queens (player created ones gone uncontrolled) don't drop chips.)
- Psychic Sensitivity + (Section:Far from complete 2) table should display in %)
- Ancient enemy terminal + (1) How much hacking is required. 2) What kind of enemies are summoned)
- Food Poison Chance (Food Stat) + (1) Integrate with relevant pages 2) Two-way links 3) Version history)
- Ovum + (1) Minimum medical skill + success chance for ovum extraction 2) Type)
- Containment Strength + (1) Only lists offsets not all factors and has no mechanical detail. 2) integrate with [[Containment]] and [[Cold containment bonus]] 3) StatWorker_ContainmentStrength)
- Injury Healing Factor + (1) Order of operations 2) Version history 3) Two-way links)
- Reading Speed + (1) Order of operations 2) doesnt adequate describe what this stat affects 3) integration - this page needs to be linked to by all the other pages that should mention it)
- Energy Usage Multiplier + (1) Possibly obsolete)
- Max Power Output + (1) StatWorker 2) Two-way links 3) Version history)
- Body Size + (1) Stats 2) [[Children#Stats]] - not just what is there, but how it applies in the order of operations.)
- Armor - Blunt + (1) Two-way links)
- Mech Remote Shield Distance + (1) Two-way links)
- Insulation - Heat + (1) Two-way links)
- Mech Remote Repair Distance + (1) Two-way links)
- Accuracy Factor (Long) + (1) Two-way links)
- Armor - Heat + (1) Two-way links)
- Accuracy Factor (Close) + (1) Two-way links)
- Insulation - Heat (Material Factor) + (1) Two-way links)
- Melee Cooldown + (1) Two-way links)
- Genetic Complexity Increase + (1) Two-way links)