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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Neural Heat Recovery Rate + (FloatTwo)
- Comfort (Stat) + (FloatTwo)
- Nutrition (Stat) + (FloatTwo)
- Mass + (FloatTwoOrThree)
- Leather Amount + (Integer)
- Meat Amount + (Integer)
- Carrying Capacity + (Integer)
- Max Install Count + (Integer)
- Terror (Source) + (Integer)
- Outdoor Beauty + (Integer)
- Control Taking Time + (Integer)
- Repair Energy Cost + (Integer)
- Max Power Output + (Integer)
- Max Hit Points + (Integer)
- Beauty (Stat) + (Integer)
- Minimum Handling Skill + (Integer)
- Trap Melee Damage + (Integer)
- Market Value Ignoring Hitpoints + (Money)
- Market Value + (Money)
- Activity Suppression Speed + (PercentOne)
- Armor - Blunt + (PercentOne)
- Armor - Heat + (PercentOne)
- Armor - Sharp + (PercentOne)
- Psyfocus Cost + (PercentOne)
- Shooting Accuracy + (PercentOne)
- Shooting Accuracy (Turrets) + (PercentOne)
- Social Impact + (PercentTwo)
- Conversion Power + (PercentTwo)
- Train Animal Chance + (PercentTwo)
- Diplomatic Power + (PercentTwo)
- Negotiation Ability + (PercentTwo)
- Tame Animal Chance + (PercentTwo)
- Recruit Prisoner Chance + (PercentTwo)
- Food Poison Chance + (PercentTwo)
- Arrest Success Chance + (PercentTwo)
- Trade Price Improvement + (PercentTwo)
- Animal Products Price Improvement + (PercentTwo)
- Bond Chance Factor + (PercentTwo)
- Drug Sell Price Improvement + (PercentTwo)
- Surgery Success Chance Factor + (PercentZero)
- Construct Success Chance + (PercentZero)
- Medical Potency + (PercentZero)
- Melee Hit Chance + (PercentZero)
- Psychic Sensitivity + (PercentZero)
- Brewing Speed + (PercentZero)
- Global Work Speed + (PercentZero)
- Cooking Speed + (PercentZero)
- Toxic Environment Resistance + (PercentZero)