Difference between revisions of "Slate blocks"

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| type = Material
 
| type = Material
 
| type2 = Stone
 
| type2 = Stone
| stuff category = Stony
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| stuff category = stony
 
| marketvalue = 0.9
 
| marketvalue = 0.9
 
| beauty = -12
 
| beauty = -12

Revision as of 00:04, 15 March 2022

Slate blocks

Slate blocks

Blocks of solid slate. A dull-looking rock that chips easily.

Base Stats

Type
MaterialStone
"stony" is not in the list (Leathery, Fabric, Woody, Metallic, Stony, Bioferrite) of allowed values for the "Stuff Category" property.
Stuff Categories
stony
Market Value
0.9 Silver
Stack Limit
75
Mass
0.9 kg
Beauty
-12
Rotatable
False
Path Cost
15 (46%)

Building

Terrain Affordance
Heavy

Stat Modifiers

Beauty Factor
×1.1
Beauty Offset
+0
Work To Make Factor
×1.3
Work To Build Factor
×6
Max Hit Points
×1.3
Flammability
×0
Melee Blunt Damage
×1.0
Melee Sharp Damage
×0.6
Melee Cooldown
×1.3
Door Opening Speed
×0.45
Rest Effectiveness
×0.9
Technical
Color
(70,70,70)
Stuff Adjective
slate


The only advantage of slate blocks is that they are the least heavy. If for some reason you need to carry stone blocks or chunks in a caravan in bulk, slate might be the best choice.

Acquisition

Slate blocks are cut from slate chunks at a stonecutter's table. It takes 1,600 ticks (26.67 secs) of work to cut a chunk into 20 slate blocks.

Analysis

?

Production strategy

This section is transcluded from Stonecutting maximization.

Stonecutting speed is controlled by the cutting pawn's General Labor Speed stat which is determined by a pawn's stats and capacities rather than any skill. Thus, maximization is based on improving that stat and removing process inefficiencies rather than grinding for experience.

General Labor Speed

General labor speed is affected by manipulation, sight and global work speed.

  • Sight decreases general labor speed if below 100%, but offers no benefit above 100%.
  • Manipulation can be improved with bionic or archotech arms, or with drugs that improve Manipulation or Consciousness such as Go-juice or Wake-up.
  • Global work speed can be improved by certain traits, such as Industrious or Neurotic, a Leader's Work DriveContent added by the Ideology DLC, and the drug Wake-up, which stacks with the drug's manipulation improvement.
  • General Labor Speed can also be directly increased by +50% Production specialistsContent added by the Ideology DLC, and those affected by their Production Command.
    • The ability stacks with the role, but a specialist cannot self-buff.

Like other workbenches, using a stonecutter while outdoors, having no light, or under extreme temperature will negatively affect production speed. Care should be taken to avoid these conditions. Pawns with damaged vision / manipulation, or with traits such as Lazy should avoid stonecutting unless they are otherwise unoccupied.

While being a production specialist will lock out a pawn out of many other work types and the quality increase is useless for stonecutting, a stonecutter may want to become a specialist regardless. You can have as many specialists of a type as you wish, and the role can always be removed if the pawn is required for another role or once a sufficient stockpile of blocks has been made. Note that there is a −15 <Role> lost if you decide to switch or remove the specialist role later. If a temporary role switch is still untenable, consider placing the stonecutter table in range of your regular production specialist's workstations to benefit from their aura.

Process efficiency

Positioning the cutting table next to the chunk stockpile is ideal.

Placing an armchair or other chair will not improve production rates, but will ensure that the pawn remains comfortable and happy while cutting, however it will slow pawns as they path over it.

It's worth mentioning, with the Ideology DLC installed, slavesContent added by the Ideology DLC are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation. Adding a circadian half-cyclerContent added by the Royalty DLC further increases efficiency by removing the need for sleep at the cost of -15% consciousness.

Version history

0.7.581 - Added, previously there was only generic "stone".