Difference between revisions of "Pig"

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(with 1.3 changes, pig v boar isn't really a comparison anymore. also nutrition standardization)
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}}{{Info|'''Pigs''', called '''sows''' if female, are a domesticated [[animal]], obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed. They will eat live [[plants]] and so should be kept away from the [[growing zone]]s.}}
 
}}{{Info|'''Pigs''', called '''sows''' if female, are a domesticated [[animal]], obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed. They will eat live [[plants]] and so should be kept away from the [[growing zone]]s.}}
  
==Analysis==
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== Summary ==
When slaughtered, a pig yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} [[meat]] and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} [[{{P|Leather Name}}]] as a piglet; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} {{P|Leather Name}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} {{P|Leather Name}} as an adult. Best slaughtered as adults, the nutrition efficiency of a population of pigs varies between {{#expr:{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} to {{#expr:{{Meat Production|{{PAGENAME}}|adult|1|0}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|0}} round 3}} depending on how many more sows there are than male pigs.
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{{Pen Animal Note|Pigs}}
  
The pig's niche is as the most nutritionally efficient omnivore that does not require taming upkeep. By locking them into a corpse freezer full of dead raiders, this permits the conversion of long pork into pork pork. The competitors for this category are, in order of nutrition efficiency, [[wild boar]]s, [[yorkshire terrier]]s, [[cat]]s, [[labrador retriever]]s, and [[Husky|huskies]]
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== Analysis ==
 +
When slaughtered, a pig yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} leather as a piglet; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition.
  
=== Comparison with the wild boar ===
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An adult pig consumes {{P|Real Hunger Rate}} nutrition per day, and a female creates up to {{#expr: {{P|Average Offspring Per Birth}}/{{P|Gestation Period Days}} round 2}} offspring per day.
A cousin of the [[wild boar]], the pig is a higher-yield version of its wild relative. Pigs can be butchered for more meat ({{P|Meat Yield}} vs {{Q|Wild boar|Meat Yield}}, produce more leather ({{P|Leather Yield}} vs {{Q|Wild boar|Leather Yield}}), and carry a higher market value - they can also be sold to most animal buyers, who usually won't buy wild boars. Wild boars have a considerably higher [[wildness]] rating and are more difficult to tame.  Neither pig nor wild boar tameness decays.  Pigs can be trained and handled by anyone; wild boars require skill 3 handlers.
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* When offspring are slaughtered as babies, a female pig will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving an optimal nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}} (not counting males).
 +
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in an optimal nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.
 +
When considering a population of equal numbers of males and females, these nutrition efficiencies fall to {{%|{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{%|{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
  
However, pigs have a higher hunger rate than the wild boar ({{P|Real Hunger Rate}} vs {{Q|Wild boar|Real Hunger Rate}}), making them require more food or grass. Pigs and wild boars take the same amount of time to reach adulthood. The biggest advantage the boar holds is that it can be found naturally on most [[biome]]s, while pigs must be acquired through [[trading]] or an animals wander in event.  
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The pig's niche is as the most nutritionally efficient omnivore that does not require taming upkeep. By locking them into a corpse freezer full of dead raiders, this permits the conversion of long pork into pork pork. [[Wild boar]]s are the next most efficient. Wild boars are also better at surviving cold temperatures.
 
 
Pigs are not as strong at attacking as wild boars. Pigs also have a relatively high minimum comfortable temperature of {{Temperature|{{P|Min Comfortable Temperature}}}}, whereas the wild boar can resist down to {{Temperature|{{Q|Wild boar|Min Comfortable Temperature}}}}.
 
  
 
==Training==
 
==Training==

Revision as of 08:38, 28 February 2023

Pig

Pig

Pigs were one of the first animals domesticated by humans. They are an efficient source of meat, and are easy to feed because they will eat almost anything.

Base Stats

Type
Animal
Market Value
200 Silver
Flammability
70%

Pawn Stats

Move Speed
3.9 c/s
Health Scale
70% HP
Body Size
1.7
Mass - Baby
20.4 kg
Mass - Juvenile
51 kg
Mass - Adult
102 kg
Carrying Capacity
128 kg
Filth Rate
16
Hunger Rate
0.8 Nutrition/Day
Diet
omnivorous grazer
Life Expectancy
12 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Roam Interval
3 days
Mate Interval
12 hours
Maturity Age
0.333 years (20 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-5 °C – 40 °C (23 °F – 104 °F)

Production

Meat Yield
238 Pork pork
Leather Yield
68 Pigskin pigskin
Gestation Period
5.661 days
Offspring Per Birth
1-2 (1.318 avg)

Melee Combat

Attack 1
Teeth
7.3 dmg (Bite)
11 % AP
2 second cooldown
0.7 chance factor
Attack 2
Head
6 dmg (Blunt)
9 % AP
2 second cooldown
0.2 chance factor
Average DPS
2.06
Technical
tradeTags
AnimalFarm, AnimalCommon


Pigs, called sows if female, are a domesticated animal, obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed. They will eat live plants and so should be kept away from the growing zones.

Summary

Pigs are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.

Analysis

When slaughtered, a pig yields 48 meat and 20 leather as a piglet; 119 meat and 36 as a juvenile; or 238 meat and 68 leather as an adult. 1 meat is equal to 0.05 nutrition.

An adult pig consumes 0.8 nutrition per day, and a female creates up to 0.23 offspring per day.

  • When offspring are slaughtered as babies, a female pig will produce 0.56 nutrition of meat per day, giving an optimal nutrition efficiency of 69.8% (not counting males).
  • If the offspring are allowed to grow to adulthood, they will consume an additional 2.4 nutrition per day, but will instead yield 2.77 nutrition per day as they are slaughtered, resulting in an optimal nutrition efficiency of 86.5%.

When considering a population of equal numbers of males and females, these nutrition efficiencies fall to 34.9% for baby slaughter and 69.2% for adult slaughter.

The pig's niche is as the most nutritionally efficient omnivore that does not require taming upkeep. By locking them into a corpse freezer full of dead raiders, this permits the conversion of long pork into pork pork. Wild boars are the next most efficient. Wild boars are also better at surviving cold temperatures.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 14
Eye [1]
(left, right)
7
Ear
(left, right)
7
Body 28
Kidney[2]
(left, right)
11
Lung[2]
(left, right)
11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Limbs
(left, right, fore, hind)
21
Appendage
(left, right, fore, hind)
14
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 0.12.906 - Added
  • 1.3.3066 - Trainability changed from advanced to none, pigs now are predominantly a pen animal.