Difference between revisions of "Serum lab"

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{{Anomaly}}
 
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| name = Serum lab  
 
| name = Serum lab  
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== Summary ==  
 
== Summary ==  
SUMMARY TEXT
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{{Stub|section=1|reason=General}}
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Upon researching the serum lab, you start with the [[Voidsight serum]] unlocked, but other serums require additional research.
  
 
{{Cleanliness Note}}
 
{{Cleanliness Note}}
 
=== Bills ===
 
=== Bills ===
The following items can be crafted at the bioferrite shaper.
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The following items can be crafted at the serum lab.
 
{{Recipe List}}
 
{{Recipe List}}
  
 
== Analysis ==
 
== Analysis ==
ANALYSIS TEXT
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{{Stub|section=1|reason=Missing analysis}}
  
 
== Version history ==
 
== Version history ==

Revision as of 07:26, 13 August 2024

Serum lab

Serum lab

A workbench that uses scavenged archotechnology to create single-use injectable serums. Serums produce diverse and exotic effects through the use of exotic archotech mechanites.

Base Stats

Type
BuildingAnomaly (Buildings)
Market Value
725 Silver
Mass
20 kg
HP
180
Flammability
75%

Building

Size
2 × 2
Placeable
True
Cover Effectiveness
50%
Terrain Affordance
Medium
Power
-375 W
Cleanliness
-2
Facility
Tool cabinet

Creation

Required Research
Serum synthesis
Work To Make
3,000 ticks (50 secs)
Resources to make
Shard 1 + Component 2 + Bioferrite 80 + Steel 100
Deconstruct yield
Shard 0 - 1 + Component 1 + Bioferrite 40 + Steel 50
Destroy yield
Shard 0 - 1 + Component 0 - 1 + Bioferrite 20 + Steel 25
Technical
thingCategories
BuildingsProduction


The serum lab is a production building added by the Anomaly DLC that allows for the creation of serums.

Acquisition

Serum labs can be constructed once the serum synthesis research project has been completed. Note that this research requires dark study to unlock. Each requires Shard 1 Shard, Component 2 Components, Bioferrite 80 Bioferrite, Steel 100 Steel and 3,000 ticks (50 secs) of work modified by the construction speed of the builder.

Summary

Upon researching the serum lab, you start with the Voidsight serum unlocked, but other serums require additional research.

Each serum lab is considered dirty with a Cleanliness of −2, applied to the bottom-left-most tile from the player's perspective, regardless of orientation. This reduces the average cleanliness of the room it occupies.

Bills

The following items can be crafted at the serum lab.

  • Name Materials Work to Make Required Research Type
    Ghoul resurrection serum Ghoul resurrection serum Content added by the Anomaly DLC Twisted meat 20 + Bioferrite 20 000,840 ticks (14 secs) Ghoul resurrection Drug - Serum
    Juggernaut serum Juggernaut serum Content added by the Anomaly DLC Twisted meat 20 + Bioferrite 10 001,080 ticks (18 secs) Juggernaut serum Drug - Serum
    Metalblood serum Metalblood serum Content added by the Anomaly DLC Twisted meat 10 + Bioferrite 20 001,080 ticks (18 secs) Metalblood serum Drug - Serum
    Mind-numb serum Mind-numb serum Content added by the Anomaly DLC Neutroamine 2 + Bioferrite 30 001,320 ticks (22 secs) Mind-numb serum Drug - Serum
    Voidsight serum Voidsight serum Content added by the Anomaly DLC Neutroamine 2 + Bioferrite 10 000,720 ticks (12 secs) Serum synthesis Drug - Serum
  • Analysis

    Version history