Difference between revisions of "Polar bear"
m (Remove defunct handleskill) |
|||
Line 45: | Line 45: | ||
|is exotic species = true | |is exotic species = true | ||
|massadult = 150.5 | |massadult = 150.5 | ||
+ | |min comfortable temperature = -55 | ||
+ | |max comfortable temperature = 40 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 05:51, 8 January 2021
Polar bear
A great white bear that lives in the far north. Their thick blubber and fur keep them warm in winter.
While their usual diet consists of fish and scavenged meat, the polar bear is more than capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.
Base Stats
Pawn Stats
- Move Speed
- 4.60 c/s
- Health Scale
- 250% HP
- Body Size
- 2.15
- Mass - Baby
- 25.8 kg
- Mass - Juvenile
- 64.5 kg
- Mass - Adult
- 129 kg
- Carrying Capacity
- 161 kg
- Filth Rate
- 1
- Hunger Rate
- 0.56 Nutrition/Day
- Diet
- omnivorous and ovivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 100%
- Manhunter Chance (Taming)
- 10%
- Trainable Intelligence
- Advanced
- Wildness
- 85%
- Minimum Handling Skill
- 8
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
- Comfortable Temp Range
- -55 °C – 40 °C (-67 °F – 104 °F)
Production
Melee Combat
Huge solitary omnivores found in the coldest biomes. Although virtually identical to the Grizzly bear, polar bears are more dangerous to your colonists simply because of the much more food-scarce environments they inhabitat. In Ice sheet biomes in particular, once a polar bear appears on the map it will not take it long to start targeting colonists and their animals for want of anything else to feed on.
Taming
Polar bears can be tamed wild, randomly join your colony in an event, or be bought pre-tamed from a trader.
Attacks
Polar bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.