Difference between revisions of "Turkey"

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{{infobox main|animal|
 
|name = Turkey
 
|name = Turkey
 
|image = Turkey.png
 
|image = Turkey.png
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|min comfortable temperature = -8
 
|min comfortable temperature = -8
 
|max comfortable temperature = 40
 
|max comfortable temperature = 40
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|page verified for version = A14C
 
}}
 
}}
 
The '''turkey''' is a large bird that lays eggs.
 
The '''turkey''' is a large bird that lays eggs.

Revision as of 13:06, 14 March 2021

Turkey

Turkey

"A short, fat, flightless bird known for its hilarious 'gobbling' call. It has been long domesticated, but also lives in the wild."

Base Stats

Type
AnimalsFarm
Market Value
100 Silver

Pawn Stats

Move Speed
3.6 c/s
Health Scale
60% HP
Body Size
0.6
Mass - Baby
7.2 kg
Mass - Juvenile
18 kg
Mass - Adult
36 kg
Carrying Capacity
45 kg
Filth Rate
1
Hunger Rate
0.8 Nutrition/Day
Diet
herbivorous
Life Expectancy
9 years
Manhunter Chance
1.25%
Manhunter Chance (Taming)
0.5%
Trainable Intelligence
None
Wildness
45%
Minimum Handling Skill
3
Maturity Age
0.45 years (27 days)
Comfortable Temp Range
-8 °C – 40 °C (17.6 °F – 104 °F)

Production

Meat Yield
84 Turkey meat turkey meat
Leather Yield
24 Birdskin birdskin
Eggs Per Clutch
1 to 3
Egg Laying Interval
11 days
Can Lay Unfertilized Eggs
false
Gestation Period
11 days

Melee Combat

Attack 1
Feet
6 dmg (Scratch)
9 % AP
100 second cooldown
Attack 2
Beak
5 dmg (Bite)
7 % AP
110 second cooldown
Average DPS
0.03

The turkey is a large bird that lays eggs.

Taming

Turkeys can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Turkeys lay a clutch of 1-3 turkey eggs every 11 days. Contrary to real life, Rimworld turkeys cannot lay unfertilized eggs.

Attacks

Turkeys have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 15
Skull 15
Brain 6
Nose 6
Neck 15
Jaw 12
Eye [1]
(left, right)
6
Ear
(left, right)
6
Body 24
Kidney[2]
(left, right)
9
Lung[2]
(left, right)
9
Liver[2] 12
Heart[2] 9
Spine[2] 15
Stomach[2] 12
Limbs
(left, right, fore, hind)
18
Appendage
(left, right, fore, hind)
12
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.