Difference between revisions of "Artificial body parts"

From RimWorld Wiki
Jump to navigation Jump to search
Line 9: Line 9:
 
* +30 mood buff
 
* +30 mood buff
 
* -20% Consciousness
 
* -20% Consciousness
|| ?
+
|| No
 
|-
 
|-
 
| [[Painstopper]] || Implant ||
 
| [[Painstopper]] || Implant ||
 
* Pain x0%
 
* Pain x0%
|| ?
+
|| Yes
 
|-
 
|-
 
| [[Circadian assistant]] || Implant ||  
 
| [[Circadian assistant]] || Implant ||  
 
* -20% Rest fall rate (less rest time needed)
 
* -20% Rest fall rate (less rest time needed)
|| ?
+
|| Yes
 
|-
 
|-
 
| [[Circadian half-cycler]] || Implant ||  
 
| [[Circadian half-cycler]] || Implant ||  
 
* Never sleep
 
* Never sleep
 
* -15% Consciousness
 
* -15% Consciousness
  || ?
+
  || Yes
 
|-
 
|-
 
| [[Learning assistant]] || Implant ||  
 
| [[Learning assistant]] || Implant ||  
Line 34: Line 34:
 
| [[Neurocalculator]] || Implant ||  
 
| [[Neurocalculator]] || Implant ||  
 
* Research Speed + 20%  
 
* Research Speed + 20%  
|| ?
+
|| Yes
 
|-
 
|-
 
| [[Psychic harmonizer]] || Implant ||  
 
| [[Psychic harmonizer]] || Implant ||  
 
* This pawn's mood affects others nearby  
 
* This pawn's mood affects others nearby  
|| ?
+
|| Yes
 
|-
 
|-
 
| [[Psychic reader]] || Implant ||  
 
| [[Psychic reader]] || Implant ||  
Line 46: Line 46:
 
| [[Psychic sensitizer]] || Implant ||  
 
| [[Psychic sensitizer]] || Implant ||  
 
* Psychic Sensitivity +25%  
 
* Psychic Sensitivity +25%  
|| ?
+
|| Yes
 
|-
 
|-
 
|}
 
|}

Revision as of 21:30, 28 June 2021

There are a variety of different body parts that can be added to pawns. Some replace damaged natural body parts, others are improvements for the original organ. Some offer implanted weaponry or additional capabilities. All damaged artificial body parts will heal over time, and they cannot become infected or scar. They can, however, be destroyed if they reach 0 hit points.

Head - Brain

Name Type Effects Removable
Joywire Implant
  • +30 mood buff
  • -20% Consciousness
No
Painstopper Implant
  • Pain x0%
Yes
Circadian assistant Implant
  • -20% Rest fall rate (less rest time needed)
Yes
Circadian half-cycler Implant
  • Never sleep
  • -15% Consciousness
Yes
Learning assistant Implant
  • Global Learning Factor +20%
Yes
Mindscrew Implant
  • +20% pain
No
Neurocalculator Implant
  • Research Speed + 20%
Yes
Psychic harmonizer Implant
  • This pawn's mood affects others nearby
Yes
Psychic reader Implant
  • Negotiation Ability +50%
Yes
Psychic sensitizer Implant
  • Psychic Sensitivity +25%
Yes

Head - Eyes

Name Type Effects Removable
Archotech eye Prosthetic
  • 150% efficiency
Yes
Bionic eye Prosthetic
  • 125% efficiency
Yes

Head - Ears

Name Type Effects Removable
Bionic ear Prosthetic
  • 125% efficiency
Yes
Cochlear implant Prosthetic
  • 65% efficiency
Yes

Headwear - Nose

Name Type Effects Removable
Aesthetic nose Prosthetic/Implant
  • Beauty +1
Yes
Gastro-analyzer Implant
  • Cooking speed +5.0
?

Head - Mouth

Name Type Effects Removable
Denture Prosthetic
  • 80% efficiency
Yes
Venom fangs Weapon
  • 22% Armor Penetration
  • 7.5 melee dps
  • Toxic buildup in enemy
?
Aesthetic shaper Implant
  • +1 Beauty
No

Body - Arms

Name Type Effects Removable
Archotech arm Prosthetic
  • 150% Part efficiency
  • 14 damage punch attack
  • 21% Armor Penetration
  • 7.0 melee dps
Yes
Bionic arm Prosthetic
  • 125% Part efficiency
  • 12 damage punch attack
Yes
Wooden hand Prosthetic
  • 60% Part efficiency (Of the hand, not arm)
  • ? damage punch attack
Yes
Power claw Prosthetic/Weapon
  • -8% Moving
  • 18 sharp damage
  • 33% Armor Penetration
  • 11.0 melee dps
?
Prosthetic arm Prosthetic
  • 50% efficiency
Yes
Drill arm Prosthetic/Weapon
  • +70% Deep Drilling Speed
  • +160% Mining Speed
  • -8% Moving speed
  • 20% Armor Penetration
  • 6.5 melee damage per second
?
Elbow blade Weapon
  • 27% Armor Penetration
  • 9.0 melee dps
?
Field hand Prosthetic/Weapon
  • Plant work speed + 160%
  • Moving -8%
  • 13% Armor Penetration
  • 4.5 melee dps
?
Hand talon Weapon
  • 15% Armor Penetration
  • 10.00 melee dps
?
Venom talon Weapon
  • 15% Armor Penetration
  • 7.33 melee dps
  • Toxic buildup in enemy
No

Body - Legs

Name Type Effects Removable
Archotech leg Prosthetic
  • 150% efficiency
Yes
Bionic leg Prosthetic
  • 125% efficiency
Yes
Prosthetic leg Prosthetic
  • 85% efficiency
Yes
Peg leg Prosthetic
  • 60% efficiency
Yes
Wooden foot Prosthetic
  • 80% efficiency
Yes
Knee spike Weapon
  • 38% Armor penetration
  • 8.46 melee dps
Yes

Body - Stomach

Name Type Effects Removable
Bionic stomach Prosthetic
  • 125% efficiency
Yes
Detoxifier stomach Prosthetic
  • 125% efficiency
  • Food Poisoning chance x0%
Yes
Nuclear stomach Prosthetic
  • 125% efficiency
  • Hunger Rate x 25%
  • Food Poisoning chance x0%
Yes
Reprocessor stomach Prosthetic
  • 125% efficiency
  • Hunger Rate x 75%
Yes

Body - Organs

Name Type Effects Removable
Bionic heart Prosthetic
  • 150% Efficiency
Yes
Heart Natural Organ
  • Pumps blood through the body
Yes
Kidney Natural Organ
  • Filters toxins and pathogens from blood
Yes
Liver Natural Organ
  • Filters toxins from the blood
Yes
Lung Natural Organ
  • Transfers gasses from the air to the blood
Yes
Prosthetic heart Prosthetic
  • 80% efficiency
Yes
Coagulator Implant
  • Total bleed factor 50%
Yes
Immunoenhancer Implant
  • Replaces a Kidney with a highly efficient version
Yes
Love enhancer Implant
  • Provide more joy to romantic partners
Yes

Body - Skin and Body

Name Type Effects Removable
Armorskin gland Implant
  • Armor - Blunt +20%
  • Armor - Heat +40%
  • Armor - Sharp +52%
  • Beauty -1.0
  • Moving x 90%
No
Stoneskin gland Implant
  • Armor - Blunt +30%
  • Armor - Heat +50%
  • Armor - Sharp + 70%
  • Beauty -2.00
  • Movement x 85%
No
Toughskin gland Implant
  • Armor - Blunt +10%
  • Armor - Heat +30%
  • Armor - Sharp +35%
  • Movement x 95%
No
Death acidifier Implant
  • Destroys all carried gear upon death
No
Bionic spine Prosthetic Yes
Healing enhancer Implant
  • Natural Healing Factor x 150%
Yes