Difference between revisions of "Pirates/Pawns/Yttakin"

From RimWorld Wiki
Jump to navigation Jump to search
 
Line 1: Line 1:
 
<onlyinclude><div><li style="display: inline-table;">
 
<onlyinclude><div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
{| {{STDT| c_01 text-center}}
! Pawn Kind !! Image !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Pirates/Pawns/Yttakin|action=edit}} edit]]
+
! Pawn Kind !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Pirates/Pawns/Yttakin|action=edit}} edit]]
 
<!-- 9 columns; 1 bold, 8 normal: -->
 
<!-- 9 columns; 1 bold, 8 normal: -->
 
<!-- defName="Pirate_Yttakin", label="pirate gunner", ParentName="PirateKindBase", Name="", Abstract="" -->
 
<!-- defName="Pirate_Yttakin", label="pirate gunner", ParentName="PirateKindBase", Name="", Abstract="" -->
 
|- id="Yttakin pirate gunner"
 
|- id="Yttakin pirate gunner"
! Pirate gunner
+
! Pirate gunner<br>[[File:Yttakin pirate gunner.png]]  
| [[File:Yttakin pirate gunner.png]] || 65 || '''HP:''' 70~230%
+
| 65 || '''HP:''' 70~230%
 
<!-- Apparel -->
 
<!-- Apparel -->
 
| '''Budget''': 0<br /><!--
 
| '''Budget''': 0<br /><!--
Line 23: Line 23:
 
<!-- defName="Scavenger_Yttakin", label="scavenger gunner", ParentName="ScavengerBase", Name="", Abstract="" -->
 
<!-- defName="Scavenger_Yttakin", label="scavenger gunner", ParentName="ScavengerBase", Name="", Abstract="" -->
 
|- id="Yttakin scavenger gunner"
 
|- id="Yttakin scavenger gunner"
! Scavenger gunner
+
! Scavenger gunner<br>[[File:Yttakin scavenger gunner.png]]  
| [[File:Yttakin scavenger gunner.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
+
| 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
 
<!-- Apparel -->
 
<!-- Apparel -->
 
| '''Budget''': 0<br /><!--
 
| '''Budget''': 0<br /><!--
Line 41: Line 41:
 
<!-- defName="Drifter_Yttakin", label="drifter", ParentName="DrifterBase", Name="", Abstract="" -->
 
<!-- defName="Drifter_Yttakin", label="drifter", ParentName="DrifterBase", Name="", Abstract="" -->
 
|- id="Yttakin drifter"
 
|- id="Yttakin drifter"
! Drifter
+
! Drifter<br>[[File:Yttakin drifter.png]]  
| [[File:Yttakin drifter.png]] || 35 || '''HP:''' 20~60%<br />'''Avg. Quality:''' Poor
+
| 35 || '''HP:''' 20~60%<br />'''Avg. Quality:''' Poor
 
<!-- Apparel -->
 
<!-- Apparel -->
 
| '''Budget''': 0<br /><!--
 
| '''Budget''': 0<br /><!--
Line 58: Line 58:
 
<!-- defName="Thrasher_Yttakin", label="scavenger thrasher", ParentName="ThrasherBase", Name="", Abstract="" -->
 
<!-- defName="Thrasher_Yttakin", label="scavenger thrasher", ParentName="ThrasherBase", Name="", Abstract="" -->
 
|- id="Yttakin scavenger thrasher"
 
|- id="Yttakin scavenger thrasher"
! Scavenger thrasher
+
! Scavenger thrasher<br>[[File:Yttakin scavenger thrasher.png]]  
| [[File:Yttakin scavenger thrasher.png]] || 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
+
| 50 || '''HP:''' 40~110%<br />'''Avg. Quality:''' Poor
 
<!-- Apparel -->
 
<!-- Apparel -->
 
| '''Budget''': 0<br /><!--
 
| '''Budget''': 0<br /><!--
Line 76: Line 76:
 
<!-- defName="Mercenary_Gunner_Yttakin", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" -->
 
<!-- defName="Mercenary_Gunner_Yttakin", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" -->
 
|- id="Yttakin mercenary gunner"
 
|- id="Yttakin mercenary gunner"
! Mercenary gunner
+
! Mercenary gunner<br>[[File:Yttakin mercenary gunner.png]]  
| [[File:Yttakin mercenary gunner.png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
+
| 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
 
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
Line 85: Line 85:
 
<!-- defName="Mercenary_Heavy_Yttakin", label="heavy mercenary", labelPlural="heavy mercenaries", ParentName="MercenaryHeavyBase", Name="", Abstract="" -->
 
<!-- defName="Mercenary_Heavy_Yttakin", label="heavy mercenary", labelPlural="heavy mercenaries", ParentName="MercenaryHeavyBase", Name="", Abstract="" -->
 
|- id="Yttakin heavy mercenary"
 
|- id="Yttakin heavy mercenary"
! Heavy mercenary
+
! Heavy mercenary<br>[[File:Yttakin heavy mercenary.png]]  
| [[File:Yttakin heavy mercenary.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
+
| 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 
<!-- Apparel -->
 
<!-- Apparel -->
 
| '''Budget''': 200~350<br /><!--
 
| '''Budget''': 200~350<br /><!--
Line 102: Line 102:
 
<!-- defName="Mercenary_Slasher_Yttakin", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" -->
 
<!-- defName="Mercenary_Slasher_Yttakin", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" -->
 
|- id="Yttakin mercenary slasher"
 
|- id="Yttakin mercenary slasher"
! Mercenary slasher
+
! Mercenary slasher<br>[[File:Yttakin mercenary slasher.png]]  
| [[File:Yttakin mercenary slasher.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
+
| 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 
| '''Budget''': 300~1400<br />'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br />'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 300~1400<br />'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br />'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 200~500<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
 
| '''Budget''': 200~500<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
Line 111: Line 111:
 
<!-- defName="Mercenary_Sniper_Yttakin", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" -->
 
<!-- defName="Mercenary_Sniper_Yttakin", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" -->
 
|- id="Yttakin mercenary sniper"
 
|- id="Yttakin mercenary sniper"
! Mercenary sniper
+
! Mercenary sniper<br>[[File:Yttakin mercenary sniper.png]]  
| [[File:Yttakin mercenary sniper.png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
+
| 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 25%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 600~600<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
 
| '''Budget''': 600~600<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
Line 120: Line 120:
 
<!-- defName="Mercenary_Elite_Yttakin", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" -->
 
<!-- defName="Mercenary_Elite_Yttakin", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" -->
 
|- id="Yttakin elite mercenary"
 
|- id="Yttakin elite mercenary"
! Elite mercenary
+
! Elite mercenary<br>[[File:Yttakin elite mercenary.png]]  
| [[File:Yttakin elite mercenary.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
+
| 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}

Latest revision as of 21:10, 25 August 2024

  • Pawn Kind Combat Power Gear Apparel Weapons Tech Inventory Additional Info [edit]
    Pirate gunner
    Yttakin pirate gunner.png
    65 HP: 70~230% Budget: 0
    Required: Heavy bandolier Heavy bandolier
    Allow Headgear Chance: 0%
    Budget: 250~345
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Bolt-action rifle.png Bolt-action rifle, Pump shotgun.png Pump shotgun, Incendiary launcher.png Incendiary launcher
    Budget: 50~800
    4% chance to have one of the following: Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Aesthetic nose Content added by the Royalty DLC
    2.55 Nutrition
    10% chance of: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 2~3
    Initial Resistance Range: 7~12
    Scavenger gunner
    Yttakin scavenger gunner.png
    50 HP: 40~110%
    Avg. Quality: Poor
    Budget: 0
    Required: Sash Sash
    Allow Headgear Chance: 0%
    Budget: 200~300
    Biocoded Chance: 10%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle
    Budget: 50~50
    4% chance to have one of the following: Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    2.55 Nutrition
    5% chance for: Medicine Medicine
    Age Range: Any
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 1~3
    Initial Resistance Range: 17~26
    Drifter
    Yttakin drifter.png
    35 HP: 20~60%
    Avg. Quality: Poor
    Budget: 0
    Allow Headgear Chance: 0%
    Budget: 60~200
    Biocoded Chance: 10%
    Available:
    Knife.png Knife, Club.png Club
    Budget: 50~50
    15% chance to have one of the following: Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    0 Nutrition
    10% chance for: 1x Herbal medicine Herbal medicine
    Age Range: Any
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    Chemical Addiction Chance: 12%
    Initial Will Range: 0~1
    Initial Resistance Range: 7~12
    Scavenger thrasher
    Yttakin scavenger thrasher.png
    50 HP: 40~110%
    Avg. Quality: Poor
    Budget: 0
    Required: Sash Sash
    Allow Headgear Chance: 0%
    Budget: 100~160
    Biocoded Chance: 10%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Knife.png Knife, Mace.png Mace, Gladius.png Gladius, Warhammer.png Warhammer Content added by the Royalty DLC, Club.png Club
    Budget: 50~50
    4% chance to have one of the following: Woodlog a.png Wooden hand, Woodlog a.png Wooden foot, Woodlog a.png Peg leg
    2.55 Nutrition
    5% chance for: Medicine Medicine
    Age Range: Any
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (5% Commonality)
    canBeSapper: true
    Chemical Addiction Chance: 12%
    Initial Will Range: 1~3
    Initial Resistance Range: 14~23
    Mercenary gunner
    Yttakin mercenary gunner.png
    85 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 25%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 330~650
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Bolt-action rifle.png Bolt-action rifle, Pump shotgun.png Pump shotgun, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG... further results
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC... further results
    2.55 Nutrition
    5% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Forced Traits: 4~14 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 6~10
    Heavy mercenary
    Yttakin heavy mercenary.png
    140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 200~350
    Allow Headgear Chance: 25%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 1200~1200
    Biocoded Chance: 20%
    Available:
    Incinerator.png Incinerator Content added by the Anomaly DLC, Doomsday rocket launcher.png Doomsday rocket launcher, Triple rocket launcher.png Triple rocket launcher, Minigun.png Minigun
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Yttakin Pirates
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 14~23
    Mercenary slasher
    Yttakin mercenary slasher.png
    140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 300~1400
    Required: Shield belt Shield belt
    Allow Headgear Chance: 0%
    Available: KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 200~500
    Biocoded Chance: 20%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Longsword.png Longsword, Spear.png Spear, Mace.png Mace, Gladius.png Gladius, Warhammer.png Warhammer Content added by the Royalty DLC
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    canBeSapper: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 19~29
    Mercenary sniper
    Yttakin mercenary sniper.png
    110 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 25%
    Available: KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak pants.png Flak pants
    Budget: 600~600
    Biocoded Chance: 20%
    Available:
    SniperRifle.png Sniper rifle
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Forced Skills: 8~16 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 13~20
    Elite mercenary
    Yttakin elite mercenary.png
    130 HP: 100%
    Avg. Quality: Normal
    Budget: 2500~3500
    Allow Headgear Chance: 90%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, PoweredArmorHelmet.png Marine helmet, ReconHelmet.png Recon helmet, ArmorVest.png Flak vest, ReconArmor.png Recon armor, PoweredArmor.png Marine armor, Flak pants.png Flak pants
    Budget: 500~1400
    Biocoded Chance: 30%
    Available:
    HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC
    Budget: 1000~1200
    35% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC... further results
    2.55 Nutrition
    80% chance for: 1~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 45
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (25% Commonality)
    Disallowed Traits: Brawler
    Forced Skills: 10~15 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 3~5
    Initial Resistance Range: 15~23