Difference between revisions of "Poplar tree"

From RimWorld Wiki
Jump to navigation Jump to search
(Corrected grow time.)
(gallery)
 
(29 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Define|Plant
+
{{Rewrite|reason=Verification and updating needed}}
| harvest yield max = 30
+
{{Infobox main|plant
| harvest yield min = 10
+
| name = Poplar tree
| visual size max = 2.0
+
| image = Poplar tree.png
| visual size min = 1.3
+
| description = A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.
| wild cluster size max = 30
+
| type = Plant
| wild cluster size min = 8
+
| type2 = Tree
| altitude layer = BuildingTall
+
| path cost = 42
| block adjacent sow = true
+
| passability = pass through only
| def name = PlantTreePoplar
+
| blockswind = true
| description = A softwood tree. Grows fast, but yield little useful wood.
+
| cover = 0.25
| drawer type = MapMeshOnly
+
| minifiable = true
| fertility factor growth rate = 0.5
+
| hp = 200
| fertility min = 0.3
+
| flammability = 0.8
| fill percent = 0.35
+
| beauty = 1
| graphic class = Graphic_Random
+
| beauty outdoors = 1
| graphic path = Things/Plant/TreePoplar
+
| grow days = 15.05
| graphic shader type = CutoutPlant
+
| lifespanDaysPerGrowDays = 9
| grow days = 31
+
| sow work = 4000
| harvest destroys = true
+
| harvest work = 800
| harvest min growth = 0.40
+
| product = wood
| harvest tag = Wood
+
| yield = 27
| harvest work = 650
+
| min sowing skill = 6
| harvested thing def = WoodLog
+
| min fertility = 0.7
| label = poplar tree
+
| fertility sensitivity = 0.5
| leafless graphic path = Things/Plant/TreePoplar_Leafless
+
| nutrition = 1.5
| never multi select = True
+
| sowTags = Ground
| nutrition = 0.50
+
| livesin_temperateforest = 0.5
| parent name = TreeBase
+
| livesin_borealforest = 1.2
| passability = PassThroughOnly
 
| path cost = 130
 
| preferability = Plant
 
| selectable = true
 
| sound harvest finish = Harvest_Tree_Finish
 
| sound harvesting = Harvest_Tree
 
| sow work = 150
 
| ticker type = Rare
 
| top wind exposure = 0.25
 
| use hit points = True
 
| wild cluster radius = 8
 
| sow tag decorative = false
 
| sow tag ground = false
 
| sow tag hydroponic = false
 
| beauty base = 3
 
| flammability base = 0.8
 
| max hit points base = 300
 
 
}}
 
}}
<onlyinclude>
+
{{Info|'''Poplar trees''' are a [[tree]] that naturally occurs in [[boreal forest|boreal]] and [[temperate forest]]s. Poplar trees can also be grown by the player in those biomes, but can't be sown in hydroponics. A mature poplar tree yields {{Q|Poplar tree|Harvest Yield}} [[wood]].}}
{{Plant
+
 
| name        = Poplar Tree
+
== Growing ==
| image      = Poplar Tree.png
+
Poplar trees have a base growing time of {{P|Grow Days}} days, need a minimum soil fertility of {{#expr:100*{{P|Fertility Min}}}}%, and have a fertility sensitivity rating of  {{#expr:100*{{P|Fertility Sensitivity}}}}%. The following table details how long it takes for poplar trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
| description = A softwood tree. Grows fast, but yields little useful wood.
+
 
| information = An common Poplar tree.
+
{{Grow Table}}
| time        = 31
 
| type       = Wild
 
| hp          = 300
 
| wood        = 10-30
 
}}
 
</onlyinclude>
 
  
{{infobox main|plant|
+
== Food production ==
|name = Poplar Tree
+
Poplar trees don't yield any human-edible products
|image = Poplar Tree.png|Poplar Tree
 
|info = A common poplar tree.
 
|type = Plants{{!}}Plants
 
|type2 = Wild plants{{!}}Wild
 
|hp = 300
 
|time = 31
 
|wood = {{icon|wood|10-30}}
 
}}
 
  
{{quote|"A softwood tree. Grows fast, but its '''[[Wood|wood]]''' isn't very strong."|In-game description}}
+
== Economy ==
 +
The poplar tree's raw product is wood, which has a market value of 1.4 [[silver]]. The refined product with the largest profit margin is a [[grand sculpture]], having a 51.25%<ref>110% sell price multiplier and assuming normal quality. Your mileage may vary; see [[quality]] for more information on skill level's impact on the average market value of produced goods.</ref> profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_24 text-center}}
 +
! Ground Type
 +
| Gravel
 +
| Soil
 +
| Rich Soil
 +
| Hydroponics
 +
|-
 +
! Raw
 +
| 0.69
 +
| 0.81
 +
| 0.97
 +
| -
 +
|-
 +
! Refined
 +
| 1.04
 +
| 1.22
 +
| 1.47
 +
| -
 +
|}
 +
<references />
 +
</li></div>
  
Can be cut down by your [[Colonist|colonists]] for wood, using the [[Orders#Chop Wood|'chop wood']] order.
+
== Gallery ==
 +
<gallery>
 +
Poplar tree.png| Poplar tree
 +
Poplar tree leafless.png| Leafless poplar tree
 +
</gallery>
  
Poplar trees grow much faster than their [[Oak Tree|oak]] counterparts, but don't yield as much wood.
+
== Version history ==
 +
* ? - Wood yield reduced from 30 to 27.
  
{{nav|plant|wide}}
+
{{Nav|plant|wide}}
 
[[Category:Plants]]
 
[[Category:Plants]]
[[Category:Wild plants]]
+
[[Category:Trees]]

Latest revision as of 17:52, 5 March 2023

Poplar tree

Poplar tree

A softwood tree that grows very fast. Unfortunately, its wood is weak and so it yields less useful material than hardwood trees.

Base Stats

Type
PlantTree
Beauty
1 (1)
HP
200
Flammability
80%
Path Cost
42 (24%)

Building

Minifiable
True
Passability
pass through only
Cover Effectiveness
25%
Blocks Wind
True

Ingestion

Nutrition
1.5

Plant Stats

Time to grow
15.05 days (27.78 days)
Lifespan
135.45 days
Work to Sow
4,000 ticks (1.11 mins)
Work to Harvest
800 ticks (13.33 secs)
Base Harvest Yield
27 Wood
Min Skill
6 Plants
Min Fertility
70%
Fertility Sensitivity
50%
Min light to grow
50%
Technical
sowTags
Ground


Poplar trees are a tree that naturally occurs in boreal and temperate forests. Poplar trees can also be grown by the player in those biomes, but can't be sown in hydroponics. A mature poplar tree yields 27 wood.

Growing[edit]

Poplar trees have a base growing time of 15.05 days, need a minimum soil fertility of 70%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for poplar trees to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 32.68 27.78 23.15 N/A
    Base Yield/day[2] 0.83 0.97 1.17 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Food production[edit]

    Poplar trees don't yield any human-edible products

    Economy[edit]

    The poplar tree's raw product is wood, which has a market value of 1.4 silver. The refined product with the largest profit margin is a grand sculpture, having a 51.25%[1] profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 0.69 0.81 0.97 -
    Refined 1.04 1.22 1.47 -
    1. 110% sell price multiplier and assuming normal quality. Your mileage may vary; see quality for more information on skill level's impact on the average market value of produced goods.
  • Gallery[edit]

    Version history[edit]

    • ? - Wood yield reduced from 30 to 27.