Difference between revisions of "Megasloth wool"
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==Analysis== | ==Analysis== | ||
− | + | Unlike other [[wool]]s, megasloth wool is moderately protective, with the 17th highest sharp armor of any [[textile]], and just slightly below plainleather. Like all wools, it excels in cold insulation, offering the 2nd best cold insulation - tied with the significantly rarer [[thrumbofur]], and beaten only [[guinea pig fur]]. In comparison, its heat insulation is lacking, at 19th of all textiles. | |
− | Despite its | + | Despite its better armor, it is still largely irrelevant in terms of actual protection past the very early game. However, the exceptional cold insulation make it very useful in cold biomes. In addition, Megasloths have the fastest Per Day production of any wool. Though it only has a somewhat improved [[Property:Beauty Factor|beauty factor]] over plain textiles, its rapid production can be used for bulk construction. Care should be taken, as like other wools in RimWorld, it is exceptionally flammable. |
− | + | The main issue comes from the [[megasloth]] animal itself, which are the second hardest animals to tame. They require a rancher with high Animal skill, and even then, the [[Mental break#Manhunter|manhunter]] chance is quite high. And by the time megasloths are attained, your colony may already have other solutions against the cold (though other wools are still less protective). If megasloths are unavailable, the fast production rates of [[sheep wool|sheep]] of [[alpaca wool]] or the lack of a tame maintenance requirement for [[sheep]] may be more advantageous. | |
==Trivia== | ==Trivia== |
Revision as of 20:16, 26 September 2022
Megasloth wool
While somewhat coarse, megasloth wool's long fibers make it very strong. It is very warm.
Base Stats
- Stuff Categories
- Fabric
- Stack Limit
- 100
- Beauty
- -4
- HP
- 90
- Deterioration Rate
- 3.4
- Flammability
- 40%
- Path Cost
- 15
Stat Modifiers
- Beauty Factor
- ×1.5
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1
- Flammability
- ×1.7
- Armor - Sharp
- ×0.80
- Armor - Blunt
- ×0
- Armor - Heat
- ×1.1
- Insulation - Cold
- +34 °C (61.2 °F)
- Insulation - Heat
- +12 °C (21.6 °F)
- Color
- (189,161,116)
Megasloth wool is a type of fabric gathered by animal handlers by shearing tamed megasloth. Megasloth wool is the second warmest textile in the game, after Guinea pig fur and tied with Thrumbofur, and is essential for colonies on cold biomes like sea ice and ice sheet. It can be hard to obtain lots of it as it takes quite a while for megasloth's to produce the wool (usually only enough to make one parka) and it is rarely sold by traders.
Analysis
Unlike other wools, megasloth wool is moderately protective, with the 17th highest sharp armor of any textile, and just slightly below plainleather. Like all wools, it excels in cold insulation, offering the 2nd best cold insulation - tied with the significantly rarer thrumbofur, and beaten only guinea pig fur. In comparison, its heat insulation is lacking, at 19th of all textiles.
Despite its better armor, it is still largely irrelevant in terms of actual protection past the very early game. However, the exceptional cold insulation make it very useful in cold biomes. In addition, Megasloths have the fastest Per Day production of any wool. Though it only has a somewhat improved beauty factor over plain textiles, its rapid production can be used for bulk construction. Care should be taken, as like other wools in RimWorld, it is exceptionally flammable.
The main issue comes from the megasloth animal itself, which are the second hardest animals to tame. They require a rancher with high Animal skill, and even then, the manhunter chance is quite high. And by the time megasloths are attained, your colony may already have other solutions against the cold (though other wools are still less protective). If megasloths are unavailable, the fast production rates of sheep of alpaca wool or the lack of a tame maintenance requirement for sheep may be more advantageous.
Trivia
Contrary to wool in real life, wool in RimWorld is more flammable than cotton, rather than less.