Difference between revisions of "Fine floor"

From RimWorld Wiki
Jump to navigation Jump to search
(Table is up and running)
(Template:Floor Table Row)
Line 5: Line 5:
 
== Comparison table ==
 
== Comparison table ==
 
The following floors count as fine:
 
The following floors count as fine:
 +
 
{| {{STDT| sortable c_25 text-center}}
 
{| {{STDT| sortable c_25 text-center}}
! Type !! Resources Per Tile !! data-sort-type="number" |  Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Wealth
+
! Name !! Variants !! Resources per tile !! data-sort-type="number" |  Work to Build || data-sort-type="number" | Beauty !! data-sort-type="number" | Move Speed Modifier !! data-sort-type="number" | Flammability !! data-sort-type="number" | Cleanliness !! data-sort-type="number" | Wealth
|-
+
{{#ask: [[Name::Fine carpet||Gold tile||Silver tile||Fine stone tile||Hex tile||Spikecore plates||Totemic boards||Morbid stone tile||Spikecore stone tile||Totemic stone tile||Morbid carpet||Hex carpet||Mindbend carpet]]
! [[Fine carpet]]
+
| named args = yes
| {{Required Resources|Fine carpet|simple=1}} || {{ticks|{{Q|Fine carpet|Work To Make|?}}}} || {{Q|Fine carpet|Beauty|?}} || |  {{#expr: 100 * {{Q|Fine carpet|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Fine carpet|Flammability Base|0}} }}%|| {{Q|Fine carpet|Cleanliness|0}} || {{Q|Fine carpet|Market Value Base|?}}
+
| ?Name = ?Name
|-
+
  | format = template
! [[Fine stone tile]]
+
| template = Floor Table Row
| {{Required Resources|Fine stone tile|simple=1}} || {{ticks|{{Q|Fine stone tile|Work To Make|?}}}} || {{Q|Fine stone tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Fine stone tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Fine stone tile|Flammability Base|0}} }}%|| {{Q|Fine stone tile|Cleanliness|0}} || {{Q|Fine stone tile|Market Value Base|?}}
+
| sort = From DLC, Name
|-
+
}}
! [[Gold tile]]
 
| {{Required Resources|Gold tile|simple=1}} || {{ticks|{{Q|Gold tile|Work To Make|?}}}} || {{Q|Gold tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Gold tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Gold tile|Flammability Base|0}} }}%|| {{Q|Gold tile|Cleanliness|0}} || {{Q|Gold tile|Market Value Base|?}}
 
|-
 
! [[Silver tile]]
 
| {{Required Resources|Silver tile|simple=1}} || {{ticks|{{Q|Silver tile|Work To Make|?}}}} || {{Q|Silver tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Silver tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Silver tile|Flammability Base|0}} }}%|| {{Q|Silver tile|Cleanliness|0}} || {{Q|Silver tile|Market Value Base|?}}
 
|-
 
! [[Hex tile]]{{IdeologyIcon}}
 
| {{Required Resources|Hex tile|simple=1}} || {{ticks|{{Q|Hex tile|Work To Make|?}}}} || {{Q|Hex tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Hex tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Hex tile|Flammability Base|0}} }}%|| {{Q|Hex tile|Cleanliness|0}} || {{Q|Hex tile|Market Value Base|?}}
 
|-
 
! [[Spikecore plates]]{{IdeologyIcon}}
 
| {{Required Resources|Spikecore plates|simple=1}} || {{ticks|{{Q|Spikecore plates|Work To Make|?}}}} || {{Q|Spikecore plates|Beauty|?}} || |  {{#expr: 100 * {{Q|Spikecore plates|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Spikecore plates|Flammability Base|0}} }}%|| {{Q|Spikecore plates|Cleanliness|0}} || {{Q|Spikecore plates|Market Value Base|?}}
 
|-
 
! [[Totemic boards]]{{IdeologyIcon}}
 
| {{Required Resources|Totemic boards|simple=1}} || {{ticks|{{Q|Totemic boards|Work To Make|?}}}} || {{Q|Totemic boards|Beauty|?}} || |  {{#expr: 100 * {{Q|Totemic boards|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Totemic boards|Flammability Base|0}} }}%|| {{Q|Totemic boards|Cleanliness|0}} || {{Q|Totemic boards|Market Value Base|?}}
 
|-
 
! [[Morbid stone tile]]{{IdeologyIcon}}
 
| {{Required Resources|Morbid stone tile|simple=1}} || {{ticks|{{Q|Morbid stone tile|Work To Make|?}}}} || {{Q|Morbid stone tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Morbid stone tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Morbid stone tile|Flammability Base|0}} }}%|| {{Q|Morbid stone tile|Cleanliness|0}} || {{Q|Morbid stone tile|Market Value Base|?}}
 
|-
 
! [[Spikecore stone tile]]{{IdeologyIcon}}
 
| {{Required Resources|Spikecore stone tile|simple=1}} || {{ticks|{{Q|Spikecore stone tile|Work To Make|?}}}} || {{Q|Spikecore stone tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Spikecore stone tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Spikecore stone tile|Flammability Base|0}} }}%|| {{Q|Spikecore stone tile|Cleanliness|0}} || {{Q|Spikecore stone tile|Market Value Base|?}}
 
|-
 
! [[Totemic stone tile]]{{IdeologyIcon}}
 
| {{Required Resources|Totemic stone tile|simple=1}} || {{ticks|{{Q|Totemic stone tile|Work To Make|?}}}} || {{Q|Totemic stone tile|Beauty|?}} || |  {{#expr: 100 * {{Q|Totemic stone tile|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Totemic stone tile|Flammability Base|0}} }}%|| {{Q|Totemic stone tile|Cleanliness|0}} || {{Q|Totemic stone tile|Market Value Base|?}}
 
|-
 
! [[Morbid carpet]]{{IdeologyIcon}}
 
| {{Required Resources|Morbid carpet|simple=1}} || {{ticks|{{Q|Morbid carpet|Work To Make|?}}}} || {{Q|Morbid carpet|Beauty|?}} || |  {{#expr: 100 * {{Q|Morbid carpet|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Morbid carpet|Flammability Base|0}} }}%|| {{Q|Morbid carpet|Cleanliness|0}} || {{Q|Morbid carpet|Market Value Base|?}}
 
|-
 
! [[Hex carpet]]{{IdeologyIcon}}
 
| {{Required Resources|Hex carpet|simple=1}} || {{ticks|{{Q|Hex carpet|Work To Make|?}}}} || {{Q|Hex carpet|Beauty|?}} || | {{#expr: 100 * {{Q|Hex carpet|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Hex carpet|Flammability Base|0}} }}%|| {{Q|Hex carpet|Cleanliness|0}} || {{Q|Hex carpet|Market Value Base|?}}
 
|-
 
! [[Mindbend carpet]]{{IdeologyIcon}}
 
| {{Required Resources|Mindbend carpet|simple=1}} || {{ticks|{{Q|Mindbend carpet|Work To Make|?}}}} || {{Q|Mindbend carpet|Beauty|?}} || |  {{#expr: 100 * {{Q|Mindbend carpet|Move Speed Factor|0}}}}% || | {{#expr: 100 * {{Q|Mindbend carpet|Flammability Base|0}} }}%|| {{Q|Mindbend carpet|Cleanliness|0}} || {{Q|Mindbend carpet|Market Value Base|?}}
 
 
|}
 
|}
  
 
+
{{nav|floor|wide}}
[[Category: Game mechanics]]
+
[[Category: Game mechanics]] [[Category:Floor|#Fine floor]]

Revision as of 18:06, 24 April 2022

Fine floors are floors that meet the requirement of being used in high-rank Throne Rooms and Bedrooms for Nobles. They typically are beautiful, but work and resource expensive.

Comparison table

The following floors count as fine:

Name Variants Resources per tile Work to Build Beauty Move Speed Modifier Flammability Cleanliness Wealth
Gold tile Check.png Gold 70 800 ticks (13.33 secs) 11 100% 0% 0.2 60% 100% 705
Silver tile Check.png Silver 70 800 ticks (13.33 secs) 4 100% 0% 0.2 60% 100% 73
Hex carpet Content added by the Ideology DLC 63 colors Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 200% 100% 67
Hex tile Content added by the Ideology DLC Check.png Steel 12 5,000 ticks (1.39 mins) 3 100% 0% 0 60% 100% 41
Mindbend carpet Content added by the Ideology DLC Diamond, Purple, Green, Blue, Yellow Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 200% 100% 67
Morbid carpet Content added by the Ideology DLC 63 colors Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 200% 100% 67
Morbid stone tile Content added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 80% 100% 36
Spikecore plates Content added by the Ideology DLC Check.png Steel 12 5,000 ticks (1.39 mins) 3 100% 0% 0 60% 100% 41
Spikecore stone tile Content added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 80% 100% 36
Totemic boards Content added by the Ideology DLC Check.png Wood 20 5,000 ticks (1.39 mins) 3 100% 22% 0 100% 100% 42
Totemic stone tile Content added by the Ideology DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 80% 100% 36
Fine carpet Content added by the Royalty DLC 63 colors Check.png Cloth 35 4,000 ticks (1.11 mins) 4 100% 32% 0 200% 100% 67
Fine stone tile Content added by the Royalty DLC Limestone, Marble, Granite, Sandstone, Slate Check.png Stuff 20 (Stony) 5,000 ticks (1.39 mins) 3 100% 0% 0 80% 100% 36