Difference between revisions of "Mercenaries/Pawns"

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(Updated Raid Point using Dev Mode)
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<onlyinclude>
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<onlyinclude><div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
{| {{STDT| c_01 text-center}}
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Mercenaries/Pawns|action=edit}} edit]]</div>
+
! Pawn Type !! Image !! Combat Power !! Gear !! Apparel !! Weapons !! Tech !! Inventory !! Additional Info [[{{fullurl:Mercenaries/Pawns|action=edit}} edit]]
 +
<!-- 9 columns; 1 bold, 8 normal: -->
 +
<!-- defName="", label="", ParentName="", Name="MercenaryBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || CP || '''HP:''' <br />'''Avg. Quality:''' Normal
 +
| '''Budget''': <br />'''Allow Headgear Chance:''' <br />'''Available:''' {{#ask:[[Tags::]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': <br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=|WeaponTags|}}
 +
| '''Budget''': <br />% chance to have one of the following: {{Gear List|budget=|TechHediffsTags|}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': <br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="", label="", ParentName="MercenaryBase", Name="GrenadierBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || CP || '''HP:''' 70~230%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 400~700<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 500~500<br />'''Biocoded Chance:''' 10%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|}}
 +
| '''Budget''': 500~500<br />5% chance to have one of the following: {{Gear List|budget=500|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />5% chance for: 1x{{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="Grenadier_Destructive", label="grenadier", ParentName="GrenadierBase", Name="", Abstract="" -->
 
|- id="Grenadier"
 
|- id="Grenadier"
 
! Grenadier
 
! Grenadier
|[[File:Grenadier1557.png]] || 70 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeDestructive}} ||  Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
+
| [[File:Grenadier.png]] || 70 || '''HP:''' 70~230%<br />'''Avg. Quality:''' Normal
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 400~700<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 500~500<br /><!--
 +
-->'''Biocoded Chance:''' 10%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=500|WeaponTags|GrenadeDestructive}}
 +
<!-- Tech -->
 +
| '''Budget''': 500~500<br /><!--
 +
-->5% chance to have one of the following: {{Gear List|budget=500|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />5% chance for: 1x{{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''canBeSapper:''' true<br />'''isGoodBreacher:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 10~16
 +
<!-- defName="Grenadier_EMP", label="EMP grenadier", ParentName="GrenadierBase", Name="", Abstract="" -->
 
|- id="EMP grenadier"
 
|- id="EMP grenadier"
! EMP Grenadier
+
! EMP grenadier
|[[File:EMPGrenadier2056.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeEMP}} ||  Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
+
| [[File:EMP grenadier.png]] || 55 || '''HP:''' 70~230%<br />'''Avg. Quality:''' Normal
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 400~700<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 500~500<br /><!--
 +
-->'''Biocoded Chance:''' 10%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=500|WeaponTags|GrenadeEMP}}
 +
<!-- Tech -->
 +
| '''Budget''': 500~500<br /><!--
 +
-->5% chance to have one of the following: {{Gear List|budget=500|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />5% chance for: 1x{{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 15~24
 +
<!-- defName="Grenadier_Smoke", label="smoke grenadier", ParentName="GrenadierBase", Name="", Abstract="" -->
 
|- id="Smoke grenadier"
 
|- id="Smoke grenadier"
! Smoke Grenadier
+
! Smoke grenadier
| [[File:Grenadier smoke outlander.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeSmoke}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait.
+
| [[File:Smoke grenadier.png]] || 55 || '''HP:''' 70~230%<br />'''Avg. Quality:''' Normal
Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 400~700<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 400~400<br /><!--
 +
-->'''Biocoded Chance:''' 10%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=400|WeaponTags|GrenadeSmoke}}
 +
<!-- Tech -->
 +
| '''Budget''': 500~500<br /><!--
 +
-->5% chance to have one of the following: {{Gear List|budget=500|TechHediffsTags|Poor|Simple|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />5% chance for: 1x{{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 1~3<br />'''Initial Resistance Range''': 18~28
 +
<!-- defName="", label="", ParentName="MercenaryBase", Name="MercenaryMidTierBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || CP || '''HP:''' <br />'''Avg. Quality:''' Normal
 +
| '''Budget''': <br />'''Allow Headgear Chance:''' <br />'''Available:''' {{#ask:[[Tags::]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': <br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=|WeaponTags|}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="", label="mercenary gunner", ParentName="MercenaryMidTierBase", Name="MercenaryGunnerBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 330~650<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 5% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Traits:''' 4~14 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="Mercenary_Gunner", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" -->
 
|- id="Mercenary gunner"
 
|- id="Mercenary gunner"
! Mercenary Gunner
+
! Mercenary gunner
|[[File:Gunner1557.png]] || 85 || 70-320 || Normal || 1000-1500 || 330-650 || {{Tag List|value=650|weaponTags|Gun}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 5% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait.  
+
| [[File:Mercenary gunner.png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 1000~1500<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 330~650<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 5% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Traits:''' 4~14 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 6~10
 +
<!-- defName="Mercenary_Gunner_Acidifier", label="mercenary gunner", ParentName="MercenaryGunnerBase", Name="", Abstract="" -->
 +
|- id="Mercenary gunner (Death acidifier)"
 +
! Mercenary gunner (Death acidifier)
 +
| [[File:Mercenary gunner (Death acidifier).png]] || 85 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 1000~1500<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 330~650<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=650|WeaponTags|Gun}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->'''Required:''' {{Icon Small|Death acidifier|24}} [[Death acidifier]]<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 5% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Traits:''' 4~14 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 10~16
 +
<!-- defName="", label="mercenary sniper", ParentName="MercenaryMidTierBase", Name="MercenarySniperBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 1000~1500<br />'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 600~600<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Forced Skills:''' 8~16 [[Traits#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="Mercenary_Sniper", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" -->
 
|- id="Mercenary sniper"
 
|- id="Mercenary sniper"
! Mercenary Sniper
+
! Mercenary sniper
|[[File:Sniper1557.png]] || 110 || 70-320 || Normal || 1000-1500 || 600-600 || {{Tag List|value=600|weaponTags|SniperRifle}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]  
+
| [[File:Mercenary sniper.png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 1000~1500<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 600~600<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Forced Skills:''' 8~16 [[Traits#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 13~20
 +
<!-- defName="Mercenary_Sniper_Acidifier", label="mercenary sniper", ParentName="MercenarySniperBase", Name="", Abstract="" -->
 +
|- id="Mercenary sniper (Death acidifier)"
 +
! Mercenary sniper (Death acidifier)
 +
| [[File:Mercenary sniper (Death acidifier).png]] || 110 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 1000~1500<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 600~600<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=600|WeaponTags|SniperRifle}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->'''Required:''' {{Icon Small|Death acidifier|24}} [[Death acidifier]]<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Forced Skills:''' 8~16 [[Traits#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 14~23
 +
<!-- defName="Mercenary_Slasher", label="mercenary slasher", ParentName="MercenaryMidTierBase", Name="MercenarySlasherBase", Abstract="True"
 +
|- id=""
 +
!
 +
| [[File:.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 300~1400<br />'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br />'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 200~500<br />'''Biocoded Chance:''' 20%<br />'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
 +
| '''Budget''': 700~1200<br />15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 19~29
 +
-->
 +
<!-- defName="Mercenary_Slasher", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" -->
 
|- id="Mercenary slasher"
 
|- id="Mercenary slasher"
! Mercenary Slasher
+
! Mercenary slasher
|[[File:Slasher1557.png]] || 140 || 70-320 || Normal || 300-1400 || 200-500 || {{Tag List|value=500|weaponTags|MedievalMeleeAdvanced|MedievalMeleeDecent}} || Up to 65 || Always has a [[Shield belt]]. Will never wear headgear. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]  
+
| [[File:Mercenary slasher.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 300~1400<br /><!--
 +
-->'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br /><!--
 +
-->'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 200~500<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 10~16
 +
<!-- defName="Mercenary_Slasher_Acidifier", label="mercenary slasher", ParentName="MercenarySlasherBase", Name="", Abstract="" -->
 +
|- id="Mercenary slasher (Death acidifier)"
 +
! Mercenary slasher (Death acidifier)
 +
| [[File:Mercenary slasher (Death acidifier).png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 300~1400<br /><!--
 +
-->'''Required:''' {{Icon Small|Shield belt|24}} [[Shield belt]]<br /><!--
 +
-->'''Allow Headgear Chance:''' 0%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 200~500<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=500|WeaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->'''Required:''' {{Icon Small|Death acidifier|24}} [[Death acidifier]]<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 9~15
 +
<!-- defName="Mercenary_Heavy", label="heavy mercenary", labelPlural="heavy mercenaries", ParentName="MercenaryMidTierBase", Name="MercenaryHeavyBase", Abstract="" -->
 
|- id="Heavy mercenary"
 
|- id="Heavy mercenary"
! Heavy Mercenary
+
! Heavy mercenary
|[[File:Heavy1557.png]] || 140 || 70-320 || Normal || 200-350 || 1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]  
+
| [[File:Heavy mercenary.png]] || 140 || '''HP:''' 70~320%<br />'''Avg. Quality:''' Normal
Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}
+
<!-- Apparel -->
 +
| '''Budget''': 200~350<br /><!--
 +
-->'''Allow Headgear Chance:''' 50%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 1200~1200<br /><!--
 +
-->'''Biocoded Chance:''' 20%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1200|WeaponTags|GunHeavy|GunSingleUse|Flamethrower}}
 +
<!-- Tech -->
 +
| '''Budget''': 700~1200<br /><!--
 +
-->15% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Simple|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 15% chance for: 0~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 65<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (8% Commonality)<br />'''Disallowed Traits:''' <br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 2~4<br />'''Initial Resistance Range''': 14~23
 +
<!-- defName="", label="", ParentName="MercenaryBase", Name="MercenaryEliteTierBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
| '''Budget''': 1000~1200<br />35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="PirateBoss", label="boss", labelPlural="bosses", ParentName="MercenaryEliteTierBase", Name="", Abstract="" -->
 +
|- id="Pirate boss"
 +
! Boss
 +
| [[File:Pirate boss.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 2500~3500<br /><!--
 +
-->'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 500~1400<br /><!--
 +
-->'''Biocoded Chance:''' 30%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
<!-- Tech -->
 +
| '''Budget''': 1000~1200<br /><!--
 +
-->35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Faction Leader:''' true<br />'''canBeSapper:''' true<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''': 17~27
 +
<!-- defName="", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteTierBase", Name="MercenaryEliteBase", Abstract="True"
 +
|- id="Name"
 +
! Name
 +
| [[File:Name.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 +
| '''Budget''': 2500~3500<br />'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
| '''Budget''': 500~1400<br />'''Biocoded Chance:''' 30%<br />'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
| '''Budget''': 1000~1200<br />35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Skills:''' 10~15 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''':
 +
-->
 +
<!-- defName="Mercenary_Elite", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" -->
 
|- id="Elite mercenary"
 
|- id="Elite mercenary"
! Elite Mercenary
+
! Elite mercenary
|[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || 90% chance to wear headgear of some sort. 10% chance of a drug addition. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait.
+
| [[File:Elite mercenary.png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}}
+
<!-- Apparel -->
|- id="Boss"
+
| '''Budget''': 2500~3500<br /><!--
! Boss
+
-->'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
|[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || May be faction leader. 90% chance to wear headgear of some sort. 10% chance of a drug addiction. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]].  Cannot have the [[Trait#Brawler|Brawler]] trait.
+
<!-- Weapons -->
Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}}
+
| '''Budget''': 500~1400<br /><!--
|}</onlyinclude>
+
-->'''Biocoded Chance:''' 30%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
<!-- Tech -->
 +
| '''Budget''': 1000~1200<br /><!--
 +
-->35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Skills:''' 10~15 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''': 15~23
 +
<!-- defName="Mercenary_Elite_Acidifier", label="elite mercenary", labelPlural="elite mercenaries", ParentName="MercenaryEliteBase", Name="", Abstract="" -->
 +
|- id="Elite mercenary (Death acidifier)"
 +
! Elite mercenary (Death acidifier)
 +
| [[File:Elite mercenary (Death acidifier).png]] || 130 || '''HP:''' 100%<br />'''Avg. Quality:''' Normal
 +
<!-- Apparel -->
 +
| '''Budget''': 2500~3500<br /><!--
 +
-->'''Allow Headgear Chance:''' 90%<br />'''Available:''' {{#ask:[[Tags::IndustrialBasic||IndustrialAdvanced||IndustrialMilitaryBasic||IndustrialMilitaryAdvanced||SpacerMilitary||BeltDefensePop]][[Lifestage::~*Adult*]]|format=template|template=Gear List/Items|link=none|default=None|limit=15|sort=Layer,Tags,From DLC|sep=,&#32;}}
 +
<!-- Weapons -->
 +
| '''Budget''': 500~1400<br /><!--
 +
-->'''Biocoded Chance:''' 30%<br /><!--
 +
-->'''Available:''' <br />{{Gear List|budget=1400|WeaponTags|IndustrialGunAdvanced}}
 +
<!-- Tech -->
 +
| '''Budget''': 1000~1200<br /><!--
 +
-->'''Required:''' {{Icon Small|Death acidifier|24}} [[Death acidifier]]<br /><!--
 +
-->35% chance to have one of the following: {{Gear List|budget=1200|TechHediffsTags|Advanced|ImplantEmpireCommon}}
 +
| 2.55 Nutrition<br /> 80% chance for: 1~2x {{Icon Small|Go juice|24}} [[Go juice]] or {{Icon Small|Yayo|24}} [[Yayo]]<br />10% chance for: 1x {{Icon Small|Medicine|24}} [[Medicine]]
 +
<!-- Additional Info -->
 +
| '''Age Range:''' Up to 45<br />'''Race:''' Human<br />'''Default Faction Type:''' Pirate<br />'''Backstories:''' Cryptosleep (25% Commonality)<br />'''Disallowed Traits:''' [[Traits#Brawler|Brawler]]<br />'''Forced Skills:''' 10~15 [[Skills#Shooting|Shooting]]<br />'''Chemical Addiction Chance''': 10%<br />'''Initial Will Range''': 3~5<br />'''Initial Resistance Range''': 12~20
 +
|}</li></div></onlyinclude>
  
 
[[Category:Characters]]
 
[[Category:Characters]]

Revision as of 21:04, 23 August 2024

  • Pawn Type Image Combat Power Gear Apparel Weapons Tech Inventory Additional Info [edit]
    Grenadier Grenadier.png 70 HP: 70~230%
    Avg. Quality: Normal
    Budget: 400~700
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, M1Helmet.png Simple helmet, PsychicFoilHelmet.png Psychic foil helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt... further results
    Budget: 500~500
    Biocoded Chance: 10%
    Available:
    Molotov.png Molotov cocktails, FragGrenades.png Frag grenades
    Budget: 500~500
    5% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    5% chance for: 1xMedicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    canBeSapper: true
    isGoodBreacher: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 1~3
    Initial Resistance Range: 10~16
    EMP grenadier EMP grenadier.png 55 HP: 70~230%
    Avg. Quality: Normal
    Budget: 400~700
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, M1Helmet.png Simple helmet, PsychicFoilHelmet.png Psychic foil helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt... further results
    Budget: 500~500
    Biocoded Chance: 10%
    Available:
    EMP grenades.png EMP grenades
    Budget: 500~500
    5% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    5% chance for: 1xMedicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Chemical Addiction Chance: 10%
    Initial Will Range: 1~3
    Initial Resistance Range: 15~24
    Smoke grenadier Smoke grenadier.png 55 HP: 70~230%
    Avg. Quality: Normal
    Budget: 400~700
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, M1Helmet.png Simple helmet, PsychicFoilHelmet.png Psychic foil helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt... further results
    Budget: 400~400
    Biocoded Chance: 10%
    Available:
    SmokeLauncher.png Smoke launcher
    Budget: 500~500
    5% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    5% chance for: 1xMedicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Chemical Addiction Chance: 10%
    Initial Will Range: 1~3
    Initial Resistance Range: 18~28
    Mercenary gunner Mercenary gunner.png 85 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka... further results
    Budget: 330~650
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG... further results
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    5% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Forced Traits: 4~14 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 6~10
    Mercenary gunner (Death acidifier) Mercenary gunner (Death acidifier).png 85 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka... further results
    Budget: 330~650
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG... further results
    Budget: 700~1200
    Required: Death acidifier Death acidifier
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    5% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits: Brawler
    Forced Traits: 4~14 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 10~16
    Mercenary sniper Mercenary sniper.png 110 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 50%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt, Pants.png Pants, T-Shirt.png T-shirt... further results
    Budget: 600~600
    Biocoded Chance: 20%
    Available:
    SniperRifle.png Sniper rifle
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Forced Skills: 8~16 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 13~20
    Mercenary sniper (Death acidifier) Mercenary sniper (Death acidifier).png 110 HP: 70~320%
    Avg. Quality: Normal
    Budget: 1000~1500
    Allow Headgear Chance: 50%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt, Pants.png Pants, T-Shirt.png T-shirt... further results
    Budget: 600~600
    Biocoded Chance: 20%
    Available:
    SniperRifle.png Sniper rifle
    Budget: 700~1200
    Required: Death acidifier Death acidifier
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Forced Skills: 8~16 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 14~23
    Mercenary slasher Mercenary slasher.png 140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 300~1400
    Required: Shield belt Shield belt
    Allow Headgear Chance: 0%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt, Pants.png Pants, T-Shirt.png T-shirt... further results
    Budget: 200~500
    Biocoded Chance: 20%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Longsword.png Longsword, Spear.png Spear, Mace.png Mace, Gladius.png Gladius, Warhammer.png Warhammer Content added by the Royalty DLC
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    canBeSapper: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 10~16
    Mercenary slasher (Death acidifier) Mercenary slasher (Death acidifier).png 140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 300~1400
    Required: Shield belt Shield belt
    Allow Headgear Chance: 0%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka, Button-Down Shirt.png Button-down shirt, Pants.png Pants, T-Shirt.png T-shirt... further results
    Budget: 200~500
    Biocoded Chance: 20%
    Available:
    Axe.png Axe Content added by the Royalty DLC, Longsword.png Longsword, Spear.png Spear, Mace.png Mace, Gladius.png Gladius, Warhammer.png Warhammer Content added by the Royalty DLC
    Budget: 700~1200
    Required: Death acidifier Death acidifier
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    canBeSapper: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 9~15
    Heavy mercenary Heavy mercenary.png 140 HP: 70~320%
    Avg. Quality: Normal
    Budget: 200~350
    Allow Headgear Chance: 50%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ArmorVest.png Flak vest, Flak jacket.png Flak jacket, Duster.png Duster, Jacket.png Jacket, Parka.png Parka... further results
    Budget: 1200~1200
    Biocoded Chance: 20%
    Available:
    Incinerator.png Incinerator Content added by the Anomaly DLC, Triple rocket launcher.png Triple rocket launcher, Doomsday rocket launcher.png Doomsday rocket launcher, Minigun.png Minigun
    Budget: 700~1200
    15% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic leg, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC... further results
    2.55 Nutrition
    15% chance for: 0~2x Go juice Go juice or Yayo Yayo
    Age Range: Up to 65
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (8% Commonality)
    Disallowed Traits:
    Chemical Addiction Chance: 10%
    Initial Will Range: 2~4
    Initial Resistance Range: 14~23
    Boss Pirate boss.png 130 HP: 100%
    Avg. Quality: Normal
    Budget: 2500~3500
    Allow Headgear Chance: 90%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, PoweredArmorHelmet.png Marine helmet, ReconHelmet.png Recon helmet, ArmorVest.png Flak vest, ReconArmor.png Recon armor, PoweredArmor.png Marine armor... further results
    Budget: 500~1400
    Biocoded Chance: 30%
    Available:
    HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC
    Budget: 1000~1200
    35% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC... further results
    2.55 Nutrition
    80% chance for: 1~2x Go juice Go juice or Yayo Yayo
    Age Range: Up to 45
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (25% Commonality)
    Disallowed Traits: Brawler
    Faction Leader: true
    canBeSapper: true
    Chemical Addiction Chance: 10%
    Initial Will Range: 3~5
    Initial Resistance Range: 17~27
    Elite mercenary Elite mercenary.png 130 HP: 100%
    Avg. Quality: Normal
    Budget: 2500~3500
    Allow Headgear Chance: 90%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, PoweredArmorHelmet.png Marine helmet, ReconHelmet.png Recon helmet, ArmorVest.png Flak vest, ReconArmor.png Recon armor, PoweredArmor.png Marine armor... further results
    Budget: 500~1400
    Biocoded Chance: 30%
    Available:
    HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC
    Budget: 1000~1200
    35% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC... further results
    2.55 Nutrition
    80% chance for: 1~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 45
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (25% Commonality)
    Disallowed Traits: Brawler
    Forced Skills: 10~15 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 3~5
    Initial Resistance Range: 15~23
    Elite mercenary (Death acidifier) Elite mercenary (Death acidifier).png 130 HP: 100%
    Avg. Quality: Normal
    Budget: 2500~3500
    Allow Headgear Chance: 90%
    Available: SmokepopPack.png Smokepop pack, FirefoamPack.png Firefoam pop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, Tuque.png Tuque, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, PoweredArmorHelmet.png Marine helmet, ReconHelmet.png Recon helmet, ArmorVest.png Flak vest, ReconArmor.png Recon armor, PoweredArmor.png Marine armor... further results
    Budget: 500~1400
    Biocoded Chance: 30%
    Available:
    HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG, Assault rifle.png Assault rifle, HellcatRifle.png Hellcat rifle Content added by the Anomaly DLC
    Budget: 1000~1200
    Required: Death acidifier Death acidifier
    35% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Power claw, Health item prosthetic.png Drill arm Content added by the Royalty DLC, Health item prosthetic.png Field hand Content added by the Royalty DLC, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC, Health item bionic.png Detoxifier lung Content added by the Biotech DLC... further results
    2.55 Nutrition
    80% chance for: 1~2x Go juice Go juice or Yayo Yayo
    10% chance for: 1x Medicine Medicine
    Age Range: Up to 45
    Race: Human
    Default Faction Type: Pirate
    Backstories: Cryptosleep (25% Commonality)
    Disallowed Traits: Brawler
    Forced Skills: 10~15 Shooting
    Chemical Addiction Chance: 10%
    Initial Will Range: 3~5
    Initial Resistance Range: 12~20