Difference between revisions of "Deer"
Jump to navigation
Jump to search
Theaetetus (talk | contribs) (+meatname) |
m |
||
Line 2: | Line 2: | ||
-->{{infobox main|animal| | -->{{infobox main|animal| | ||
|name = Deer | |name = Deer | ||
− | |image = Deer | + | |image = Deer.png |
|description = "A medium-sized herding herbivore. Generally peaceful unless disturbed." | |description = "A medium-sized herding herbivore. Generally peaceful unless disturbed." | ||
|type = Animals | |type = Animals |
Revision as of 10:24, 15 December 2016
Deer
"A medium-sized herding herbivore. Generally peaceful unless disturbed."
Base Stats
Pawn Stats
- Move Speed
- 4.84 c/s
- Health Scale
- 90% HP
- Body Size
- 0.9
- Mass - Baby
- 10.8 kg
- Mass - Juvenile
- 27 kg
- Mass - Adult
- 54 kg
- Carrying Capacity
- 68 kg
- Filth Rate
- 1
- Hunger Rate
- 0.72 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 15 years
- Manhunter Chance
- 1.25%
- Trainable Intelligence
- Intermediate
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
Production
- Meat Yield
- 126 venison
- Gestation Period
- 22.5 days
- Offspring Per Birth
- 1
Melee Combat
Deer are herding herbivores that are only found in the temperate and boreal forests.
Training
Deer can be trained as follows:
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.