Difference between revisions of "Red fox"
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Revision as of 05:52, 8 January 2021
Red fox
"A small solitary canine evolved for hunting small prey in temperate climates."
Base Stats
Pawn Stats
- Move Speed
- 4.6 c/s
- Health Scale
- 70% HP
- Body Size
- 0.55
- Mass - Baby
- 6.6 kg
- Mass - Juvenile
- 16.5 kg
- Mass - Adult
- 33 kg
- Carrying Capacity
- 41 kg
- Filth Rate
- 1
- Hunger Rate
- 0.19 Nutrition/Day
- Diet
- carnivorous
- Life Expectancy
- 9 years
- Manhunter Chance
- 2%
- Manhunter Chance (Taming)
- 1.25%
- Trainable Intelligence
- Advanced
- Wildness
- 75%
- Minimum Handling Skill
- 7
- Nuzzle Interval
- 2.5 days
- Maturity Age
- Expression error: Unexpected round operator. years Expression error: Unexpected < operator.
- Comfortable Temp Range
- -35 °C – 40 °C (-31 °F – 104 °F)
Production
Melee Combat
Taming
Red foxes can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.
Attacks
Red foxes have two attacks: scratch (paw) and bite (teeth). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.