Difference between revisions of "Plainleather"
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− | {{stub}} | + | {{stub}}{{Define|Leather |
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− | {{Define|Leather | ||
| image = Plainleather | | image = Plainleather | ||
| always haulable = true | | always haulable = true | ||
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| max hit points base = 60 | | max hit points base = 60 | ||
| max hit points factor = 1.3 | | max hit points factor = 1.3 | ||
− | }} | + | }}{{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}} |
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− | {{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}} | ||
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions. | Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions. | ||
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− | {{nav| | + | {{nav|materials|wide}} |
Revision as of 03:29, 3 December 2020
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Plainleather
Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.81
- Flammability
- ×1
- Insulation - Cold
- ×16
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized creatures at a butcher table.
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.