Difference between revisions of "Plainleather"

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{{stub}}{{Define|Leather
 
 
{{Define|Leather
 
 
| image = Plainleather
 
| image = Plainleather
 
| always haulable = true
 
| always haulable = true
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| max hit points base = 60
 
| max hit points base = 60
 
| max hit points factor = 1.3
 
| max hit points factor = 1.3
}}
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}}{{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}}
 
 
{{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}}
 
  
 
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
 
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
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{{nav|textiles|wide}}
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{{nav|materials|wide}}

Revision as of 03:29, 3 December 2020

Plainleather

Plainleather b.png

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
2.1
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Flammability
×1
Insulation - Cold
×16
Insulation - Heat
×16
Max Hit Points
×1.3
... further results

Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized creatures at a butcher table.

Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.