Difference between revisions of "Bearskin"
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For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing and the demand for more beatiful textiles like [[Thrumbofur]] in other roles makes it a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles. | For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]], but its eventual redundancy as clothing and the demand for more beatiful textiles like [[Thrumbofur]] in other roles makes it a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles. | ||
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Revision as of 03:25, 3 December 2020
Bearskin
The strong furry leather of a bear. Compared to most leather, it is quite a bit tougher and a bit better at all kinds of temperature regulation
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×1.12
- Flammability
- ×1
- Insulation - Cold
- ×20
- Insulation - Heat
- ×20
- Max Hit Points
- ×1.3 ... further results
Bearskin is a type of leather produced when a cook butchers a grizzly bear or polar bear at a butcher table.
Acquisition
The following animals provide Bearskin.
Animal | Leather Yield |
---|---|
Grizzly bear | 86 |
Polar bear | 86 |
Analysis
Bearskin is the 6th most protective textile against sharp and blunt, and tied 3rd against heat. While it is not the very best insulator, it is decent and is one of the best balanced textiles between protection and insulation. It is a good candidate for Dusters and clothing in the early game, however it should be replaced by better materials such as Devilstrand, dusters especially.
For use in furniture, it has a middle-of-the-road beauty factor, but its eventual redundancy as clothing and the demand for more beatiful textiles like Thrumbofur in other roles makes it a decent choice for improving furniture beauty once the colony has transitioned to more protective textiles.