Difference between revisions of "Cloth"
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− | {{Define|Fabric | + | {{Stub}}{{Define|Fabric |
| category = Fabric | | category = Fabric | ||
| description = Cloth woven from organic fibers. | | description = Cloth woven from organic fibers. |
Revision as of 05:26, 18 December 2020
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Cloth
Cloth woven from organic fibers.
Base Stats
- Deterioration Rate
- 4
- Flammability
- 1.2
- Market Value
- 1.5
- Mass
- 0.026
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0
- Armor - Heat
- ×0.18
- Armor - Sharp
- ×0.36
- Flammability
- ×1.2
- Insulation - Cold
- ×18
- Insulation - Heat
- ×18
- Max Hit Points
- ×1 ... further results
A basic plant-based fabric that can be grown by planting the cotton plant. It can be used for creating clothes at the Tailor's workbench, though it does not provide good clothing quality overall. It is also used to make carpet flooring, medicine (after being researched), armchairs or billiards tables.
While players can only grow cotton to harvest light grey cloth, bulk goods traders or faction bases offer dyed cloth for sale.