Difference between revisions of "Cassowary"
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|name = Cassowary | |name = Cassowary | ||
|image = Cassowary.png | |image = Cassowary.png | ||
− | |description = | + | |description = A large flightless bird with brightly-colored feathers. While it looks beautiful, its kick is vicious. It's known for being quick to aggression when harmed by violence or confronted by incompetent animal tamers. |
|type = Animals | |type = Animals | ||
|type2 = Wild | |type2 = Wild | ||
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{{TrainingTable}} | {{TrainingTable}} | ||
+ | == Health == | ||
+ | {{Animal Health Table|0.8}} | ||
{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild]] | [[Category:Wild]] |
Revision as of 14:02, 15 January 2021
Cassowary
A large flightless bird with brightly-colored feathers. While it looks beautiful, its kick is vicious. It's known for being quick to aggression when harmed by violence or confronted by incompetent animal tamers.
Base Stats
Pawn Stats
- Move Speed
- 4.60 c/s
- Health Scale
- 80% HP
- Body Size
- 0.8
- Mass - Baby
- 9.6 kg
- Mass - Juvenile
- 24 kg
- Mass - Adult
- 48 kg
- Carrying Capacity
- 60 kg
- Filth Rate
- 1
- Hunger Rate
- 0.64 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 45 years
- Manhunter Chance
- 1.25%
- Manhunter Chance (Taming)
- 10%
- Trainable Intelligence
- Intermediate
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Maturity Age
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- Comfortable Temp Range
- -8 °C – 50 °C (17.6 °F – 122 °F)
Production
- Meat Yield
- 112 bird meat
- Leather Yield
- 28 birdskin
- Eggs Per Clutch
- 1 to 1
- Egg Laying Interval
- 17 days
- Can Lay Unfertilized Eggs
- false
- Gestation Period
- 17 days
Melee Combat
Taming
Cassowary can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship or trade caravans.
Production
Cassowary lay a clutch of 1 cassowary egg every 17 days.
Attacks
Cassowary have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.