Difference between revisions of "Dog leather"
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| insulation - heat factor = 16 | | insulation - heat factor = 16 | ||
| market value base = 2.0 | | market value base = 2.0 | ||
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| max hit points base = 60 | | max hit points base = 60 | ||
| max hit points factor = 1.3 | | max hit points factor = 1.3 | ||
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| work to build offset = | | work to build offset = | ||
| page verified for version = 1.2.2753 | | page verified for version = 1.2.2753 | ||
− | }}{{Info|'''Dog leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dog]] such as [[husky|huskies]], [[labrador retriever|labrador retrievers]], and [[yorkshire terrier|yorkshire terriers]], at a [[butcher table]].}} | + | }} |
+ | {{Info|'''Dog leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dog]] such as [[husky|huskies]], [[labrador retriever|labrador retrievers]], and [[yorkshire terrier|yorkshire terriers]], at a [[butcher table]].}} | ||
==Acquisition== | ==Acquisition== |
Revision as of 17:05, 4 October 2021
Dog leather
Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.81
- Flammability
- ×1
- Insulation - Cold
- ×14
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Dog leather is a type of leather produced when a cook butchers a dog such as huskies, labrador retrievers, and yorkshire terriers, at a butcher table.
Acquisition
The following animals provide dog leather.
Animal | Leather Yield |
---|---|
Husky | 36 |
Labrador retriever | 33 |
Yorkshire terrier | 20 |
Analysis
Dog leather is one of many textiles with stats almost identical to plainleather, only diverging in having worse heat insulation and market value.
As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective clothing after the very early game, and even at that point there are many other options that are just as good or better. Additionally it has a very low beauty factor making it irrelelvant for anything else. It does have slightly higher HP when used as furniture than other textiles and has little use otherwise, making it good for sandbags and the like. Besides these limited applications, it should only be used when there is no better alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or Armchairs whose beauty is rarely significantly affects a room's quality.