Difference between revisions of "Chicken"

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'''Chickens''' can not be found in the wild; they must be bought from a merchant or join the colony in a self-taming event.  Males of the species are referred to as '''Roosters''' and can be distinguished by their ruddy brown coloration, while females are referred to as '''Hens''' and are white. Babies of either gender are bright yellow and referred to as '''Chicks'''.
 
'''Chickens''' can not be found in the wild; they must be bought from a merchant or join the colony in a self-taming event.  Males of the species are referred to as '''Roosters''' and can be distinguished by their ruddy brown coloration, while females are referred to as '''Hens''' and are white. Babies of either gender are bright yellow and referred to as '''Chicks'''.
 
Hens will happily lay  without a rooster, or they can be bred to start chicken farming.
 
  
 
== Summary ==  
 
== Summary ==  
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Chickens grow very quickly, taking only {{#expr:{{P|Maturity Age}}*60 round 1}} days to mature, placing them among the fastest-growing animals. Combined with their incredibly fast reproduction rate of {{#expr:{{P|Eggs Per Clutch Average}}/{{P|Egg Laying Interval}}}} offspring per day, a population of chickens can rapidly explode from a single rooster and hen, theoretically increasing to a population of 1200 adults within the span of just a year. Once the population explosion gets going, the population will double every approximately 5.7 days.<!--simulated with clutch_size=1, egg_interval=1, maturity_age=12-->  
 
Chickens grow very quickly, taking only {{#expr:{{P|Maturity Age}}*60 round 1}} days to mature, placing them among the fastest-growing animals. Combined with their incredibly fast reproduction rate of {{#expr:{{P|Eggs Per Clutch Average}}/{{P|Egg Laying Interval}}}} offspring per day, a population of chickens can rapidly explode from a single rooster and hen, theoretically increasing to a population of 1200 adults within the span of just a year. Once the population explosion gets going, the population will double every approximately 5.7 days.<!--simulated with clutch_size=1, egg_interval=1, maturity_age=12-->  
  
Note that a large population of animals can hinder game performance.
+
Chicken's rapid reproduction makes them good fodder for the ''Kill-focused'' [[Persona_traits|persona trait]].{{RoyaltyIcon}} This persona trait grants +20% [[psyfocus]] whenever its wielder kills any animal, even when slaughtering chickens. A herd of chicken can lead to rapid use of psycasts, such as word of inspiration, which would otherwise be limited by psyfocus.
  
 
===Nutrition===
 
===Nutrition===
When slaughtered, a chicken yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.1*140}}}}}} meat as a chick; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} as an adult. No leather is yielded. By slaughtering the chicks rather than eating the unhatched [[Chicken egg (fert.)|fertilised egg]], more nutrition is gained ({{#expr:{{#var:baby_meat}}*0.05 round 2}} rather than {{Q|Chicken egg (fert.)|Nutrition}}).
+
When slaughtered, a chicken yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.1*140}}}}}} meat as a chick; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} as an adult. No leather is yielded.
 +
 
 +
*'''Eggs'''
 +
An adult hen consumes {{P|Real Hunger Rate}} nutrition per day, and produces {{#vardefineecho:egg_nutr_per_day|{{#expr:{{P|Eggs Per Clutch Average}}/{{P|Egg Laying Interval}}*{{Q|Chicken egg (unfert.)|Nutrition}}}}}} nutrition of eggs each day, resulting in a nutrition efficiency of {{%|{{#var:egg_nutr_per_day}}/({{P|Base Hunger Rate}}*1.6) round 3}} when unfertilised eggs are eaten.
 +
 
 +
This means that hens can theoretically create nutrition out of nothing. But due to the tendency for chickens to [[overeating|overeat]], some nutrition is often wasted. Plus, roosters produce more
  
An adult hen consumes {{P|Real Hunger Rate}} nutrition per day, and produces {{#vardefineecho:egg_nutr_per_day|{{#expr:{{P|Eggs Per Clutch Average}}/{{P|Egg Laying Interval}}*{{Q|Chicken egg (unfert.)|Nutrition}}}}}} nutrition of eggs each day, resulting in a nutrition efficiency of {{#expr:{{#var:egg_nutr_per_day}}/({{P|Base Hunger Rate}}*1.6) round 3}} when unfertilised eggs are eaten.
+
Note that slaughtering chicks gives more nutrition than eating unhatched eggs ({{#expr:{{#var:baby_meat}}*0.05 round 2}} from meat rather than {{Q|Chicken egg (fert.)|Nutrition}} from 1 egg). However, a handler has to actually slaughter each chicken, and a butcher's yields are multiplied by [[Butchery Efficiency]]. So if you don't a skilled cook, eggs may be better for nutrition. Also, eggs are vegetarian.
  
 +
*'''Slaughtering'''
 
When chicks are slaughtered, an always-fertilised hen produces {{#expr:{{Meat Production|{{PAGENAME}}|Baby}} round 2}} nutrition per day, resulting in a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|Baby}}/({{P|Base Hunger Rate}}*1.6) round 3}} for the hen alone, or {{#expr:{{Meat Production|{{PAGENAME}}|Baby|{{#vardefineecho:femaleratio|{{#expr: 2/3*24*{{P|Egg Laying Interval}}/{{P|Mate Mtb Hours}} round 2}}}}}}/{{Nutrition Consumption|{{PAGENAME}}|Baby|{{#var:femaleratio}}|1}} round 3}} when accounting for the {{#var:femaleratio}}:1 hen:rooster ratio needed to achieve a good [[Animals#Mating|fertilisation rate]].
 
When chicks are slaughtered, an always-fertilised hen produces {{#expr:{{Meat Production|{{PAGENAME}}|Baby}} round 2}} nutrition per day, resulting in a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|Baby}}/({{P|Base Hunger Rate}}*1.6) round 3}} for the hen alone, or {{#expr:{{Meat Production|{{PAGENAME}}|Baby|{{#vardefineecho:femaleratio|{{#expr: 2/3*24*{{P|Egg Laying Interval}}/{{P|Mate Mtb Hours}} round 2}}}}}}/{{Nutrition Consumption|{{PAGENAME}}|Baby|{{#var:femaleratio}}|1}} round 3}} when accounting for the {{#var:femaleratio}}:1 hen:rooster ratio needed to achieve a good [[Animals#Mating|fertilisation rate]].
  

Revision as of 19:30, 27 February 2023

Chicken

Chicken

The most traditional farm bird, the chicken is raised for its eggs and meat. It grows very quickly and lays eggs very often.

Base Stats

Type
Animal
Market Value
50 Silver
Flammability
70%

Pawn Stats

Move Speed
2.1 c/s
Health Scale
35% HP
Body Size
0.3
Mass - Baby
1.8 kg
Mass - Juvenile
9 kg
Mass - Adult
18 kg
Carrying Capacity
23 kg
Filth Rate
4
Hunger Rate
0.22 Nutrition/Day
Diet
herbivorous
Life Expectancy
6 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Roam Interval
7 days
Mate Interval
8 hours
Maturity Age
0.2 years (12 days)
Juvenile Age
0.12 years (7.2 days)
Comfortable Temp Range
-10 °C – 40 °C (14 °F – 104 °F)

Production

Meat Yield
42 Chicken meat chicken meat
Eggs Per Clutch
1 to 1
Egg Laying Interval
1 days
Can Lay Unfertilized Eggs
true

Melee Combat

Attack 1
Feet
2 dmg (Scratch)
3 % AP
1.5 second cooldown
Attack 2
Beak
3 dmg (Bite)
4 % AP
2 second cooldown
Attack 3
Head
1 dmg (Blunt)
1 % AP
1.5 second cooldown
0.2 chance factor
Average DPS
0.72
Technical
tradeTags
AnimalFarm, AnimalCommon


Chickens can not be found in the wild; they must be bought from a merchant or join the colony in a self-taming event. Males of the species are referred to as Roosters and can be distinguished by their ruddy brown coloration, while females are referred to as Hens and are white. Babies of either gender are bright yellow and referred to as Chicks.

Summary

Chickens are pen animals. Once tamed, pen animals cannot and do not need to be trained any further. But if left outside of a pen or caravan hitching spot, pen animals will eventually roam outside your colony. Making a caravan is not required to tie animals to a caravan hitching spot.

A female chicken produces 1 egg every 1 day. Chickens can lay both unfertilized and fertilized eggs, depending on if it has mated with a rooster.

Analysis

Chickens grow very quickly, taking only 12 days to mature, placing them among the fastest-growing animals. Combined with their incredibly fast reproduction rate of 1 offspring per day, a population of chickens can rapidly explode from a single rooster and hen, theoretically increasing to a population of 1200 adults within the span of just a year. Once the population explosion gets going, the population will double every approximately 5.7 days.

Chicken's rapid reproduction makes them good fodder for the Kill-focused persona trait.Content added by the Royalty DLC This persona trait grants +20% psyfocus whenever its wielder kills any animal, even when slaughtering chickens. A herd of chicken can lead to rapid use of psycasts, such as word of inspiration, which would otherwise be limited by psyfocus.

Nutrition

When slaughtered, a chicken yields 12 meat as a chick; 26 as a juvenile; or 42 as an adult. No leather is yielded.

  • Eggs

An adult hen consumes 0.22 nutrition per day, and produces 0.25 nutrition of eggs each day, resulting in a nutrition efficiency of 111.6% when unfertilised eggs are eaten.

This means that hens can theoretically create nutrition out of nothing. But due to the tendency for chickens to overeat, some nutrition is often wasted. Plus, roosters produce more

Note that slaughtering chicks gives more nutrition than eating unhatched eggs (0.6 from meat rather than 0.25 from 1 egg). However, a handler has to actually slaughter each chicken, and a butcher's yields are multiplied by Butchery Efficiency. So if you don't a skilled cook, eggs may be better for nutrition. Also, eggs are vegetarian.

  • Slaughtering

When chicks are slaughtered, an always-fertilised hen produces 0.6 nutrition per day, resulting in a nutrition efficiency of 2.679 for the hen alone, or 1.786 when accounting for the 2:1 hen:rooster ratio needed to achieve a good fertilisation rate.

As a chick grows into adulthood it will consume 1.45 nutrition in total, and will yield 1.5 more nutrition when slaughtered than it would as a baby. This means that the nutrition efficiency of a growing chick is 1.033. As the nutrition efficiency of growing chicks is so close to that of a population of a 2:1 hen:rooster population of adult chickens, it is probably preferable to allow them to grow to adulthood in order to save on slaughtering and butchering labour.

Training

Chickens lack the intelligence for training.

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 9
Skull 9
Brain 4
Nose 4
Neck 9
Jaw 7
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 14
Kidney[2]
(left, right)
5
Lung[2]
(left, right)
5
Liver[2] 7
Heart[2] 5
Spine[2] 9
Stomach[2] 7
Limbs
(left, right, fore, hind)
11
Appendage
(left, right, fore, hind)
7
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery

Version history

  • 0.12.906 - Added
  • Alpha 17 - Prior to Alpha 17, chickens were one of the fastest reproducing animals in the game. However, they were nerfed in Alpha 17 in both body size and breeding rate, making them significantly less efficient than they used to be. In fact, after Alpha 17, it was much more nutrition-efficient to farm snowhares for meat and cows for milk.
  • 1.3:
    • Egg interval: 2 -> 1
    • Base hunger rate: 0.35 -> 0.14
    • Maturity age: 0.3 -> 0.2