Difference between revisions of "Gene processor"

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Revision as of 22:38, 9 January 2024

Gene processor

Gene processor

A genetic analysis and processing system. Placed near a gene assembler, it increases the maximum genetic complexity of the xenogerms you can assemble. Building multiple gene processors will increase the genetic complexity limit further.

Base Stats

Type
BuildingBiotech (Buildings)
Market Value
510 Silver [Note]
Beauty
0
HP
350
Flammability
50%
Path Cost
14 (48%)

Building

Size
2 × 2
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
0%
Blocks Wind
False
Terrain Affordance
Light
Power
-50 W

Creation

Required Research
Gene processor
Skill Required
Construction 6
Work To Make
9,000 ticks (2.5 mins)
Resources to make
Steel 100 + Plasteel 25 + Component 2
Deconstruct yield
Steel 50 + Plasteel 12 - 13 + Component 1
Destroy yield
Steel 25 + Plasteel 6 - 7 + Component 0 - 1

Gene processors connect to gene assemblers to increase the maximum complexity of xenogerms they can produce.

Acquisition

Gene processors can be constructed once the Gene processor research project has been completed. They require Steel 100 Steel, Plasteel 25 Plasteel, Component 2 Components, 9,000 ticks (2.5 mins) of work, and a Construction skill of 6.

Summary

Each gene processor raises the maximum genetic complexity of its connected gene assembler by +2. Multiple processors can be connected at the same time, up to a maximum of 100 for a total of +200 complexity.

Gene processors must be powered to have any effect. If the processor loses power during recombination, and the maximum complexity falls below the required complexity, then recombination will be put on hold. Gene assemblers must also be active when the player is designing a new xenotype with the gene assembler.

When its connected gene assembler is not in use, the gene processor has no effect, and can be safely turned off.

Anaylsis

Version history