Difference between revisions of "Cat"

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{{See also|altphrase="Kitten" redirects here. For the similarly named lynx kitten see|Lynx}}{{Infobox main|animal
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{{See also|altphrase="Kitten" redirects here. For the similarly named lynx kitten see|Lynx}}
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{{Infobox main|animal
 
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[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Pet]]
 
[[Category:Pet]]

Revision as of 20:26, 28 January 2024

Cat

Cat

One of mankind's first pets, the cat is a small mammal which hunts vermin. Known for their aloofness, cats are nevertheless popular companions because of their independence, calm disposition, and fine, pettable fur.

Base Stats

Type
Animal
Market Value
100 Silver
Flammability
70%

Pawn Stats

Combat Power
35
Move Speed
4.4 c/s
Health Scale
42% HP
Body Size
0.32
Mass - Baby
3.84 kg
Mass - Juvenile
9.6 kg
Mass - Adult
19.2 kg
Carrying Capacity
24 kg
Filth Rate
1
Hunger Rate
0.24 Nutrition/Day
Diet
carnivorous, ovivorous
Life Expectancy
10 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Nuzzle Interval
12 hours
Mate Interval
12 hours
Maturity Age
0.4 years (24 days)
Juvenile Age
0.15 years (9 days)
Comfortable Temp Range
-25 °C – 40 °C (-13 °F – 104 °F)

Production

Meat Yield
45 Cat meat cat meat
Leather Yield
20 Lightleather lightleather
Gestation Period
10 days
Offspring Per Birth
1-3 (1.937 avg)

Melee Combat

Attack 1
Front left paw
6 dmg (Scratch)
9 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Front right paw
6 dmg (Scratch)
9 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
Teeth
7 dmg (Bite)
10 % AP
2 second cooldown
0.7 chance factor
Stun for 280 ticks (4.67 secs) on first strike
Attack 4
Head
3 dmg (Blunt)
4 % AP
2 second cooldown
0.2 chance factor
Average DPS
2.02
Technical
tradeTags
AnimalPet, AnimalCommon


Cats, called kittens as babies, are small carnivorous animals. Unsurprisingly, you can't get them to do anything. On the upside, they don't eat much, and cheer up your colonists with their nuzzles.

Analysis

Cats often start bonded with your colonists as a random pet at the start of the game. Cats are one of the few animals that can nuzzle colonists, giving a +4 Nuzzled moodlet to colonists.

Other than their nuzzles, these cats are more of a nuisance than anything. If you don't have meat, they can feed off meals (vegetarian or not), corpses, and are also able to hunt small game like rats and squirrels.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 11
Skull 11
Brain 4
Nose 4
Neck 11
Jaw 8
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 17
Kidney[2]
(left, right)
6
Lung[2]
(left, right)
6
Liver[2] 8
Heart[2] 6
Spine[2] 11
Stomach[2] 8
Limbs
(left, right, fore, hind)
13
Appendage
(left, right, fore, hind)
8
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery