Difference between revisions of "Chain shotgun"
PigeonGuru (talk | contribs) (→Conclusion & Comparison: removed some outdated info) |
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− | In conclusion, the chain shotgun might be avoided if you're looking to progress your arsenal in terms of power | + | In conclusion, the chain shotgun might be avoided if you're looking to progress your arsenal in terms of balanced overall power, but for hardcore short range hurt, the chain shotgun is the best choice. |
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+ | Its best use case is [[Defense tactics#Melee blocking|holding doorways against melee enemies]], especially large animals such as [[grizzly bear]]s or [[megasloth]]s where its accuracy potential will be mostly realized, or in [[killbox]]es where you can get enemies to group together at close range. | ||
==Graphs== | ==Graphs== |
Revision as of 13:42, 25 October 2018
Chain shotgun
"A magazine-fed fully automatic shotgun. Short range and very low accuracy, but extraordinarily dangerous due to burst fire.
Base Stats
-
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
- Weapon Class
- Modern
- Mass
- 4.5 kg
Ranged Combat
The chain shotgun is a slightly heavier, multi-shot firearm in RimWorld which fires 3-shot bursts of rounds which deal a slightly higher amount of damage each; a moderate delay between each shot; a moderate time between bursts; very low accuracy and very short range.
Combat performance
It'll take 3 successful shots, or 5 mitigated blows to the torso to kill an unarmored human with a chain shotgun. The chain shotgun can also instantly remove digits, cripple eyeballs and cause lethal brain damage with an unmitigated shot. Limbs can be crippled in 2 shots against an unarmored human.
Since the chain shotgun has an extremely short range and fires in bursts - a quicker factoring in of odds with continuous failure - the chain shotgun can be considered a great weapon for inexperienced shooters, but not so good for skilled shooters as the high shooting skill will be mostly wasted in CQB combat.
On average, the chain shotgun is best paired with a careful shooter until level 5, then with a trigger-happy shooter beyond that point.
Melee Combat
A chain shotgun has a weapon bulk of 100%, but weapon bulk doesn't seem to have any observable effect on actual gameplay.
All possible melee attacks with a chain shotgun:
Tool | Attack | Damage Type | Power | Cooldown | Likelihood | Base DPS | Armored DPS |
---|---|---|---|---|---|---|---|
Overall | - | - | 9.69 | 1.869s | - | 5.181 | 4.767 |
Stock | Smash | Blunt | 9 | 1.8s | 31% | 5 | 4.6 |
Barrel | Smash | Blunt | 10 | 1.9s | 34.5% | 5.263 | 4.842 |
Barrel | Poke | Blunt | 10 | 1.9s | 34.5% | 5.263 | 4.842 |
Obtaining
Chain shotguns can be purchased from outlander and orbital combat suppliers, or obtained from the following raider kinds:
Pirates:
- Pirate - 3.9% chance (normal quality on average, 40-150% health)
Outlanders:
- Town Guard - 1.9% chance (poor quality on average, 20-200% health)
Mercenaries:
- Mercenary Gunner - 4% chance (normal quality on average, 70-230% health)
Spacers:
- Space Soldier - 2.6% chance (good quality on average, 100% health)
Chain shotguns can also be crafted at a machining table once the gas operation research is completed; from 70 steel, 5 components and 45,000 ticks (12.5 mins) of work.
Conclusion & Comparison
The chain shotgun is a weapon that has an incredibly high base DPS, which in turn is offset by its somewhat low base accuracy, meaning that it benefits greatly from high quality levels and usage against large targets. Alternatively, stray shots could also make it useful as a close-quarters crowd control weapon - though the minigun would likely perform better at this and it's unlikely that you'll end up in those situations prior to typically acquiring miniguns.
When it comes to head-on fights, the chain shotgun wins out against the single-shot pump shotgun more often than not, with both of them faring equally well when both shooters are either naked or wearing armor vests and simple helmets of normal quality.
Due to its abysmal 12.9-cell range, the chain shotgun naturally isn't a very feasible weapon for field combat since it's likely that people equipped with chain shotguns will get injured or even downed while trying to get in range with their target.
In conclusion, the chain shotgun might be avoided if you're looking to progress your arsenal in terms of balanced overall power, but for hardcore short range hurt, the chain shotgun is the best choice.
Its best use case is holding doorways against melee enemies, especially large animals such as grizzly bears or megasloths where its accuracy potential will be mostly realized, or in killboxes where you can get enemies to group together at close range.
Graphs
The graphs assume a normal quality chain shotgun against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
Version history
In Beta 19 it received a buff to accuracy and range. It also got a remodel.
The old model was reminiscent of a Saiga-type shotgun.