Difference between revisions of "Lightleather"

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{{stub}}{{Define|Leather
{{Define|Leather
 
 
| label = lightleather
 
| label = lightleather
 
| image = Lightleather
 
| image = Lightleather
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| max hit points base = 60
 
| max hit points base = 60
 
| max hit points factor = 1.0
 
| max hit points factor = 1.0
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}}{{Info|'''Lightleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of small animals at a [[butcher table]].}}
 
 
{{Info|'''Lightleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of small animals at a [[butcher table]].}}
 
  
 
Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.
 
Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.
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{{nav|textiles|wide}}
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{{nav|materials|wide}}

Revision as of 03:28, 3 December 2020

Lightleather

Lightleather b.png

Lightweight, thin leather. Probably harvested from a small animal. Not as protective as thicker leathers.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
1.9
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.14
Armor - Heat
×1.5
Armor - Sharp
×0.54
Flammability
×1
Insulation - Cold
×12
Insulation - Heat
×12
Max Hit Points
×1
... further results

Lightleather is a type of leather produced when a cook butchers one of a variety of small animals at a butcher table.

Lightleather is a new leather type added in 0.19/1.0. It merges the different leather types of small animals from earlier versions.