Difference between revisions of "Clawer"
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'''Clawers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. Vulnerable but fearsome, the clawer specializes in damage dealing. | '''Clawers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. Vulnerable but fearsome, the clawer specializes in damage dealing. | ||
− | + | ==Version history== | |
+ | * [[Ideology DLC]] Release - Added. | ||
{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Dryad]] | [[Category:Dryad]] |
Revision as of 23:52, 26 July 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Clawer
A dryad caste with huge claws that is specialized in aggression and damage-dealing attacks. Though it can do tremendous damage, it is vulnerable to attacks itself.
Base Stats
Pawn Stats
- Move Speed
- 4.00 c/s
- Health Scale
- 70% HP
- Body Size
- 0.67
- Mass - Baby
- 8.04 kg
- Mass - Juvenile
- 20.1 kg
- Mass - Adult
- 40.2 kg
- Carrying Capacity
- 50 kg
- Filth Rate
- 1
- Hunger Rate
- 0 Nutrition/Day
- Diet
- none
- Life Expectancy
- 80 years
- Manhunter Chance
- 25%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- Intermediate
- Wildness
- 0%
- Comfortable Temp Range
- -50 °C – 50 °C (-58 °F – 122 °F)
Production
- Meat Yield
- 94 immature dryad meat
Melee Combat
Clawers are a caste of Dryads, a type of animal added by the Ideology DLC. Vulnerable but fearsome, the clawer specializes in damage dealing.
Version history
- Ideology DLC Release - Added.