Difference between revisions of "Monkey"

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(Corrected base hunger to 1.3 value)
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|manhunter = 0.02
 
|manhunter = 0.02
 
|manhuntertame = 0.013
 
|manhuntertame = 0.013
|hungerrate = 0.25
+
|hungerrate = 0.125
 
|diet = omnivorous
 
|diet = omnivorous
 
|trainable = advanced
 
|trainable = advanced

Revision as of 11:29, 5 September 2021

Monkey

Monkey

A small primate, the monkey can use its curly tail to grab on to branches, leaving its hands free to do other things. Monkeys are selfish but clever, and can be trained to carry out fairly complex tasks.

Base Stats

Type
AnimalsWild
Market Value
100 Silver

Pawn Stats

Move Speed
4.3 c/s
Health Scale
45% HP
Body Size
0.35
Mass - Baby
4.2 kg
Mass - Juvenile
10.5 kg
Mass - Adult
21 kg
Carrying Capacity
26 kg
Filth Rate
1
Hunger Rate
0.2 Nutrition/Day
Diet
omnivorous
Life Expectancy
30 years
Manhunter Chance
2%
Manhunter Chance (Taming)
1.3%
Trainable Intelligence
Advanced
Wildness
60%
Minimum Handling Skill
5
Nuzzle Interval
1 day
Maturity Age
0.4 years (24 days)
Comfortable Temp Range
-5 °C – 50 °C (23 °F – 122 °F)

Production

Leather Yield
18 Lightleather lightleather
Gestation Period
16 days
Offspring Per Birth
1

Melee Combat

Attack 1
Left fist
3.6 dmg (Blunt)
5 % AP
90 second cooldown
Attack 2
Right fist
3.6 dmg (Blunt)
5 % AP
90 second cooldown
Attack 3
Teeth
4 dmg (Bite)
6 % AP
120 second cooldown
Attack 4
Head
2 dmg (Blunt)
3 % AP
120 second cooldown
Average DPS
0.02

Monkeys are omnivorous primates which live in the tropical rainforest.

Taming

Their small size and relatively low damage caused by the monkey makes them ill-suited for life as a domesticated animals, as they can neither haul nor fight particularly well. They do produce an almost half a stack of meat when butchered, making them better targets for your hunters rather than your tamers.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 11
Skull 11
Brain 5
Nose 5
Neck 11
Jaw 9
Eye [1]
(left, right)
5
Ear
(left, right)
5
Body 18
Kidney[2]
(left, right)
7
Lung[2]
(left, right)
7
Liver[2] 9
Heart[2] 7
Spine[2] 11
Stomach[2] 9
Limbs
(left, right, fore, hind)
14
Appendage
(left, right, fore, hind)
9
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version History