Difference between revisions of "Goat"

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(added filth rate, increased milk interval)
(added juvenile age, corrected maturity age to 1.3 value)
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|lifespan = 12
 
|lifespan = 12
 
|offspring = 1-2
 
|offspring = 1-2
|maturityage = 0.40
+
|maturityage = 0.266
 +
|juvenileage = 0.1
 
|marketvalue = 200
 
|marketvalue = 200
 
|herdanimal = true
 
|herdanimal = true

Revision as of 08:39, 6 September 2021

Goat

"Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind."

Base Stats

Type
AnimalsFarm
Market Value
200 Silver

Pawn Stats

Move Speed
3.9 c/s
Health Scale
70% HP
Body Size
0.75
Mass - Baby
9 kg
Mass - Juvenile
22.5 kg
Mass - Adult
45 kg
Carrying Capacity
56 kg
Filth Rate
8
Hunger Rate
0.36 Nutrition/Day
Diet
herbivorous
Life Expectancy
12 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Maturity Age
0.266 years (16 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-20 °C – 40 °C (-4 °F – 104 °F)

Production

Leather Yield
27 Plainleather plainleather
Milk Amount
12 Milk milk
Milking Interval
3 days
Gestation Period
5.61 days
Offspring Per Birth
1-2

Melee Combat

"Sharp" is not in the list (Cut, Crush, Blunt, Poke, Demolish, Stab, Scratch, Toxic scratch, Bite, Toxic bite) of allowed values for the "Attack 1 Type" property.
Attack 1
Mouth
7.3 dmg (Sharp)
11 % AP
120 second cooldown
Attack 2
Head
6 dmg (Blunt)
9 % AP
120 second cooldown
Average DPS
0.03

Goats, called Goat does if female, are tameable herbivores with a medium movement speed. Males of the species can be distinguished by their dark accents and horns, while females lack horns and have a more consistent coat color.

Obtaining

Goats can be found in Arid Shrubland, Temperate Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event.

Goats can be bought and sold in other faction bases and from bulk goods traders. Goats purchased from traders will be already tamed.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 18
Skull 18
Brain 7
Nose 7
Neck 18
Jaw 14
Eye [1]
(left, right)
7
Ear
(left, right)
7
Body 28
Kidney[2]
(left, right)
11
Lung[2]
(left, right)
11
Liver[2] 14
Heart[2] 11
Spine[2] 18
Stomach[2] 14
Limbs
(left, right, fore, hind)
21
Appendage
(left, right, fore, hind)
14
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.
  • 1.1.2559 - Decrease minimum comfortable temperature

Gallery