Difference between revisions of "Duck"

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(type: Animals -> Animal; movespeed: 2.10 -> 2.1; baseleatheramount: - -> 0; bodysize: .3 -> 0.3; leathername: -> -; wildness: 0.0 -> 0; manhuntertame: 0.0 -> 0; manhunter: 0.0 -> 0; gestation: 1 -> -;)
(type2: Farm -> -; attack1part: claws -> feet; flammability: - -> 0.7; mateMtb: - -> 8; tradeTags: - -> AnimalFarm, AnimalCommon;)
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|description = A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat. It grows quick but lays eggs quite rarely.
 
|description = A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat. It grows quick but lays eggs quite rarely.
 
|type = Animal
 
|type = Animal
|type2 = Farm
 
 
|movespeed = 2.1
 
|movespeed = 2.1
 
|baseleatheramount = 0
 
|baseleatheramount = 0
 
|min comfortable temperature = -10
 
|min comfortable temperature = -10
 
|max comfortable temperature = 40
 
|max comfortable temperature = 40
 +
|flammability = 0.7
 
|marketvalue = 60
 
|marketvalue = 60
 
|filth rate = 4
 
|filth rate = 4
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|roamMtb = 7
 
|roamMtb = 7
 
|trainable = none
 
|trainable = none
 +
|mateMtb = 8
 
|babyscale = 0.1
 
|babyscale = 0.1
 
|lifespan = 6
 
|lifespan = 6
 
|juvenileage = 0.12
 
|juvenileage = 0.12
 
|maturityage = 0.2
 
|maturityage = 0.2
 +
|tradeTags = AnimalFarm, AnimalCommon
 
|attack1dmg = 3
 
|attack1dmg = 3
 
|attack1type = Scratch
 
|attack1type = Scratch
 
|attack1cool = 1.5
 
|attack1cool = 1.5
|attack1part = claws
+
|attack1part = feet
 
|attack2dmg = 4
 
|attack2dmg = 4
 
|attack2type = Bite
 
|attack2type = Bite

Revision as of 17:00, 9 October 2021

Duck

A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat. It grows quick but lays eggs quite rarely.

Base Stats

Type
Animal
Market Value
60 Silver
Flammability
70%

Pawn Stats

Move Speed
2.1 c/s
Health Scale
35% HP
Body Size
0.3
Mass - Baby
1.8 kg
Mass - Juvenile
9 kg
Mass - Adult
18 kg
Carrying Capacity
23 kg
Filth Rate
4
Hunger Rate
0.28 Nutrition/Day
Diet
herbivorous
Life Expectancy
6 years
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Roam Interval
7 days
Mate Interval
8 hours
Maturity Age
0.2 years (12 days)
Juvenile Age
0.12 years (7.2 days)
Comfortable Temp Range
-10 °C – 40 °C (14 °F – 104 °F)

Production

Meat Yield
42 Duck meat duck meat
Eggs Per Clutch
1 to 1
Egg Laying Interval
1 days
Can Lay Unfertilized Eggs
true

Melee Combat

Attack 1
Feet
3 dmg (Scratch)
4 % AP
1.5 second cooldown
Attack 2
Beak
4 dmg (Bite)
6 % AP
2 second cooldown
Attack 3
Head
2 dmg (Blunt)
3 % AP
1.5 second cooldown
0.2 chance factor
Average DPS
1.1
Technical
tradeTags
AnimalFarm, AnimalCommon


A small, domesticated waterfowl, Ducks are not found in the wild, and can only be purchased from traders or received in self-taming events. Ducks mature quickly, making them good meal birds, but lay eggs relatively slowly. Males of the species can be distinguished by their green heads and two-tone body while females have a solid colour head and body with darker wings.

Analysis

Ducks are generally inferior to chickens. They are nearly identical - wildness, meat yield, life cycles and combat efficacy are all similar, however a duck produces an egg every 3.5 days while a chicken produces one every 2 days.

Livestock

A Duck takes 3.5 to gestate in a fertilzed egg, 7.2 days to become a juvenile, and a total of 18 days to reach adulthood.

Ducks will regularly lay eggs if female, even if unfertilized, like chickens but unlike most other egg-laying livestock. Each egg has enough nutrition to replace the meat component in a fine meal. If you also have a male duck, he may fertilize eggs before the female lays them. These eggs will then hatch into a duckling, so long as it is left alone and does not experience extreme temperatures (Less than 0C, greater than 50C). Unfertilized eggs will never hatch. There is no difference between a fertilized and an unfertilized egg for the purpose of cooking. Ducks provide fewer eggs per day than chickens and have

When slaughtered, a duck yields 5 meat as a duckling; 16 as a juvenile; or 22 as an adult. No leather is yielded. It's worth noting that allowing an egg to hatch and immediately slaughtering it for meat provides the exact same amount of nutrition as simply eating the egg. As a general rule this would mean that its still better to eat the egg as you don't need to wait until its hatched, the egg will last slightly longer in storage (important if you live somewhere with regular heat waves) and you don't need to generate a butchering job, unless you plan on making pemmican which requires meat exclusively.

Feeding

A duck consumes 0.28 nutrition per day, or roughly 6 hay.

The following is a list of how many tiles of haygrass it takes to sustain a mature duck.

  • Gravel: 5.25
  • Soil: 4.31
  • Rich Soil: 3.47

Therefore, when slaughtered as juveniles, ducks have a nutrition efficiency (nutrition out for nutrition in) of 28.1%. This makes them the 10th most efficient animal to farm for meat; more efficient than capybaras, but less efficient than pigs and wild boars.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 9
Skull 9
Brain 4
Nose 4
Neck 9
Jaw 7
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 14
Kidney[2]
(left, right)
5
Lung[2]
(left, right)
5
Liver[2] 7
Heart[2] 5
Spine[2] 9
Stomach[2] 7
Limbs
(left, right, fore, hind)
11
Appendage
(left, right, fore, hind)
7
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.

Gallery