There are a variety of different body parts that can be added to pawns. Some replace damaged natural body parts, others are improvements for the original organ. Some offer implanted weaponry or additional capabilities.
Headwear - Brain
Headwear - Eyes
Headwear - Ears
Headwear - Nose
Headwear - Mouth
Arms
Name |
Type |
Effects |
Removable
|
Archotech arm |
Prosthetic |
- 150% Part efficiency
- 14 damage punch attack
- 21% Armor Penetration
- 7.0 melee dps
|
Yes
|
Bionic arm |
Prosthetic |
- 125% Part efficiency
- 12 damage punch attack
|
Yes
|
Power claw |
Prosthetic/Weapon |
- -8% Moving
- 18 sharp damage
- 33% Armor Penetration
- 11.0 melee dps
|
?
|
Prosthetic arm |
Prosthetic |
|
Yes
|
Drill arm |
Prosthetic/Weapon |
- +70% Deep Drilling Speed
- +160% Mining Speed
- -8% Moving speed
- 20% Armor Penetration
- 6.5 melee damage per second
|
?
|
Elbow blade |
Weapon |
- 27% Armor Penetration
- 9.0 melee dps
|
?
|
Field hand |
Prosthetic/Weapon |
- Plant work speed + 160%
- Moving -8%
- 13% Armor Penetration
- 4.5 melee dps
|
?
|
Hand talon |
Weapon |
- 15% Armor Penetration
- 10.00 melee dps
|
?
|
Venom talon |
Weapon |
- 15% Armor Penetration
- 7.33 melee dps
|
No
|
Legs
Stomach
Organs
Armor/Skin/Body
Name |
Type |
Effects |
Removable
|
Armorskin gland |
Implant |
- Armor - Blunt +20%
- Armor - Heat +40%
- Armor - Sharp +52%
- Beauty -1.0
- Moving x 90%
|
No
|
Stoneskin gland |
Implant |
- Armor - Blunt +30%
- Armor - Heat +50%
- Armor - Sharp + 70%
- Beauty -2.00
- Movement x 85%
|
No
|
Toughskin gland |
Implant |
- Armor - Blunt +10%
- Armor - Heat +30%
- Armor - Sharp +35%
- Movement x 95%
|
No
|
Death acidifier |
Implant |
- Destroys all carried gear upon death
|
No
|
Bionic spine |
Prosthetic |
|
Yes
|
Healing enhancer |
Implant |
- Natural Healing Factor x 150%
|
?
|