Horse
Horse (Mare/Stallion)
"A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times."
Base Stats
Pawn Stats
- Move Speed
- 5.8 c/s
- Health Scale
- 175% HP
- Body Size
- 2.0
- Mass - Baby
- 24 kg
- Mass - Juvenile
- 60 kg
- Mass - Adult
- 120 kg
- Carrying Capacity
- 150 kg
- Filth Rate
- 1
- Hunger Rate
- 1.36 Nutrition/Day
- Diet
- herbivorous
- Life Expectancy
- 30 years
- Manhunter Chance
- 0%
- Trainable Intelligence
- Advanced
- Wildness
- 50%
- Minimum Handling Skill
- 4
- Maturity Age
- 0.45 years (27 days)
- Comfortable Temp Range
- -35 °C – 45 °C (-31 °F – 113 °F)
Production
- Leather Yield
- 60 plainleather
- Gestation Period
- 28 days
- Offspring Per Birth
- 1
Melee Combat
Horses are tameable herbivores with a fast movement speed. A Horse will increase the carrying capacity of any caravan it's part of by 70 kg, The horse is also the fastest pack animal. However, would-be tamers and hunters should bear in mind that horses have an unusually high chance to turn aggressive for a herbivore, and their size, speed and pack nature make them quite dangerous.
Obtaining
Horses can be found in Arid Shrubland, Temperate Forest, Boreal Forest and Tropical Rainforest. They can either be tamed by a handler or self-tame in a random event. Horses can also come in a variety of different colours : White,Gray,Black,Brown,Light Brown. Horses can be bought and sold in other faction bases and from bulk goods traders. Horses purchased from traders will be already tamed.
Training
This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Version History
- 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.